Fixed compile problems under VisualStudio6.0
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@@ -3,6 +3,8 @@
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#include <osg/CopyOp>
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#include <osg/Node>
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using namespace osg;
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osgParticle::ParticleSystemUpdater::ParticleSystemUpdater()
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: osg::Node(), t0_(-1)
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{
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@@ -33,5 +35,5 @@ void osgParticle::ParticleSystemUpdater::traverse(osg::NodeVisitor &nv)
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}
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t0_ = t;
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}
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osg::Node::traverse(nv);
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Node::traverse(nv);
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}
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