Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's

This commit is contained in:
Robert Osfield
2016-02-04 17:52:44 +00:00
parent f373bcf23d
commit dcadd69c5a
20 changed files with 346 additions and 15 deletions

View File

@@ -76,6 +76,9 @@ class OSGSHADOW_EXPORT MinimalDrawBoundsShadowMap
virtual void performBoundAnalysis( const osg::Camera& camera );
ViewData( void ): _boundAnalysisSize( 64, 64 ) {}
virtual void resizeGLObjectBuffers(unsigned int maxSize);
virtual void releaseGLObjects(osg::State* = 0) const;
};
friend struct ViewData;