Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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@@ -311,7 +311,7 @@ public:
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//set OSG_FILE_PATH for loading axes.osgt
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void ComputeNode::addHelperGeometry()
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{
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_helperNode = osgDB::readNodeFile("axes.osgt");
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_helperNode = osgDB::readRefNodeFile("axes.osgt");
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if (_helperNode.valid())
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{
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@@ -464,8 +464,8 @@ void ComputeNode::addDataMonitor(osg::Vec3 placement, osg::Vec3 relativePlacemen
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ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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//add a label
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osgText::Text* text = new osgText::Text;
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osgText::Font* font = osgText::readFontFile("fonts/arial.ttf");
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osg::ref_ptr<osgText::Text> text = new osgText::Text;
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osg::ref_ptr<osgText::Font> font = osgText::readRefFontFile("fonts/arial.ttf");
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text->setFont(font);
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text->setColor(osg::Vec4(1, 1, 1, 1));
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text->setCharacterSize(0.1*scale);
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