Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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@@ -59,7 +59,7 @@ void display(void)
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void reshape( int w, int h )
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{
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// update the window dimensions, in case the window has been resized.
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if (window.valid())
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if (window.valid())
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{
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window->resized(window->getTraits()->x, window->getTraits()->y, w, h);
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window->getEventQueue()->windowResize(window->getTraits()->x, window->getTraits()->y, w, h );
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@@ -88,7 +88,7 @@ void keyboard( unsigned char key, int /*x*/, int /*y*/ )
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switch( key )
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{
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case 27:
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// clean up the viewer
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// clean up the viewer
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if (viewer.valid()) viewer = 0;
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glutDestroyWindow(glutGetWindow());
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break;
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@@ -113,7 +113,7 @@ int main( int argc, char **argv )
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}
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// load the scene.
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(argv[1]);
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(argv[1]);
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if (!loadedModel)
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{
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std::cout << argv[0] <<": No data loaded." << std::endl;
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@@ -139,7 +139,7 @@ int main( int argc, char **argv )
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viewer->realize();
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glutMainLoop();
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return 0;
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}
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