Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,

forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-10-22 13:42:19 +00:00
parent 79fb9abbbf
commit dd996a3289
295 changed files with 2503 additions and 2172 deletions

View File

@@ -78,7 +78,7 @@ class OSGDB_EXPORT ImagePager : public osg::NodeVisitor::ImageRequestHandler
void setPreLoadTime(double preLoadTime) { _preLoadTime=preLoadTime; }
virtual double getPreLoadTime() const { return _preLoadTime; }
virtual osg::Image* readImageFile(const std::string& fileName, const osg::Referenced* options=0);
virtual osg::ref_ptr<osg::Image> readRefImageFile(const std::string& fileName, const osg::Referenced* options=0);
virtual void requestImageFile(const std::string& fileName, osg::Object* attachmentPoint, int attachmentIndex, double timeToMergeBy, const osg::FrameStamp* framestamp, osg::ref_ptr<osg::Referenced>& imageRequest, const osg::Referenced* options);

View File

@@ -288,10 +288,10 @@ class OSGDB_EXPORT Input : public FieldReaderIterator
virtual osg::Node* readNode();
virtual osg::Shader* readShader();
virtual osg::Object* readObject(const std::string& fileName);
virtual osg::Image* readImage(const std::string& fileName);
virtual osg::Node* readNode(const std::string& fileName);
virtual osg::Shader* readShader(const std::string& fileName);
virtual osg::ref_ptr<osg::Object> readObject(const std::string& fileName);
virtual osg::ref_ptr<osg::Image> readImage(const std::string& fileName);
virtual osg::ref_ptr<osg::Node> readNode(const std::string& fileName);
virtual osg::ref_ptr<osg::Shader> readShader(const std::string& fileName);
virtual osg::Object* getObjectForUniqueID(const std::string& uniqueID);
virtual void registerUniqueIDForObject(const std::string& uniqueID,osg::Object* obj);

View File

@@ -137,17 +137,12 @@ public:
InputStream& operator>>( osg::BoundingSpheref& bs );
InputStream& operator>>( osg::BoundingSphered& bs );
InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; }
InputStream& operator>>( osg::Array*& a ) { if (_fileVersion>=112) a = readObjectOfType<osg::Array>(); else a = readArray(); return *this; }
InputStream& operator>>( osg::PrimitiveSet*& p ) { if (_fileVersion>=112) p = readObjectOfType<osg::PrimitiveSet>(); else p = readPrimitiveSet(); return *this; }
InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::Image>& ptr ) { ptr = readImage(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::Array>& ptr ) { if (_fileVersion>=112) ptr = readObjectOfType<osg::Array>(); else ptr = readArray(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::PrimitiveSet>& ptr ) { if (_fileVersion>=112) ptr = readObjectOfType<osg::PrimitiveSet>(); else ptr = readPrimitiveSet(); return *this; }
template<typename T> InputStream& operator>>( osg::ref_ptr<T>& ptr )
{ ptr = static_cast<T*>(readObject()); return *this; }
{ ptr = readObjectOfType<T>(); return *this; }
// Convenient methods for reading
bool matchString( const std::string& str ) { return _in->matchString(str); }
@@ -160,23 +155,31 @@ public:
unsigned int readSize() { unsigned int size; *this>>size; return size; }
// Global reading functions
osg::Array* readArray();
osg::PrimitiveSet* readPrimitiveSet();
osg::Image* readImage(bool readFromExternal=true);
osg::ref_ptr<osg::Array> readArray();
osg::ref_ptr<osg::PrimitiveSet> readPrimitiveSet();
osg::ref_ptr<osg::Image> readImage(bool readFromExternal=true);
template<typename T>
T* readObjectOfType()
osg::ref_ptr<T> readObjectOfType()
{
osg::ref_ptr<osg::Object> obj = readObject();
T* ptr = dynamic_cast<T*>(obj.get());
if (ptr) { obj.release(); return ptr; }
if (ptr) { return ptr; }
else return 0;
}
osg::Object* readObject( osg::Object* existingObj=0 );
osg::ref_ptr<osg::Object> readObject( osg::Object* existingObj=0 );
osg::ref_ptr<osg::Object> readObjectFields( const std::string& className, unsigned int id, osg::Object* existingObj=0);
osg::Object* readObjectFields( const std::string& className, unsigned int id, osg::Object* existingObj=0);
template<typename T>
osg::ref_ptr<T> readObjectFieldsOfType( const std::string& className, unsigned int id, osg::Object* existingObj=0)
{
osg::ref_ptr<osg::Object> obj = readObjectFields(className, id, existingObj);
T* ptr = dynamic_cast<T*>(obj.get());
if (ptr) { return ptr; }
else return 0;
}
/// set an input iterator, used directly when not using InputStream with a traditional file releated stream.
void setInputIterator( InputIterator* ii ) { _in = ii; }

View File

@@ -26,6 +26,215 @@
namespace osgDB {
/** Read an osg::Object from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Object> readRefObjectFile(const std::string& filename,const Options* options);
/** Read an osg::Object from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Object> readRefObjectFile(const std::string& filename)
{
return readRefObjectFile(filename, Registry::instance()->getOptions());
}
template<class T>
inline osg::ref_ptr<T> readRefFile(const std::string& filename, const Options* options)
{
osg::ref_ptr<osg::Object> object = readRefObjectFile(filename, options);
osg::ref_ptr<T> t = dynamic_cast<T*>(object.get());
return t;
}
template<class T>
inline osg::ref_ptr<T> readRefFile(const std::string& filename)
{
return readRefFile<T>(filename, Registry::instance()->getOptions());
}
/** Read an osg::Image from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Image> readRefImageFile(const std::string& filename,const Options* options);
/** Read an osg::Image from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Image> readRefImageFile(const std::string& filename)
{
return readRefImageFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::HeightField from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::HeightField> readRefHeightFieldFile(const std::string& filename,const Options* options);
/** Read an osg::HeightField from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::HeightField> readRefHeightFieldFile(const std::string& filename)
{
return readRefHeightFieldFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::Node from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Node> readRefNodeFile(const std::string& filename,const Options* options);
/** Read an osg::Node from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Node> readRefNodeFile(const std::string& filename)
{
return readRefNodeFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
* than one subgraph has been loaded.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* Does NOT ignore strings beginning with a dash '-' character. */
extern OSGDB_EXPORT osg::ref_ptr<osg::Node> readRefNodeFiles(std::vector<std::string>& fileList,const Options* options);
/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
* than one subgraph has been loaded.*/
inline osg::ref_ptr<osg::Node> readRefNodeFiles(std::vector<std::string>& fileList)
{
return readRefNodeFiles(fileList, Registry::instance()->getOptions());
}
/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
* than one subgraph has been loaded.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Node> readRefNodeFiles(osg::ArgumentParser& parser,const Options* options);
/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
* than one subgraph has been loaded.*/
inline osg::ref_ptr<osg::Node> readRefNodeFiles(osg::ArgumentParser& parser)
{
return readRefNodeFiles(parser,Registry::instance()->getOptions());
}
/** Read an osg::Shader from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Shader> readRefShaderFile(const std::string& filename,const Options* options);
/** Read an osg::Shader from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFile(const std::string& filename)
{
return readRefShaderFile(filename, Registry::instance()->getOptions());
}
/** Read an osg::Shader from file and set to specified shader type.
* Return valid osg::Shader on success,
* return NULL on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFile(osg::Shader::Type type, const std::string& filename, const Options* options)
{
osg::ref_ptr<osg::Shader> shader = readRefShaderFile(filename, options);
if (shader.valid() && type != osg::Shader::UNDEFINED) shader->setType(type);
return shader;
}
/** Read an osg::Shader from file and set to specified shader type
* Return valid osg::Shader on success,
* return NULL on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFile(osg::Shader::Type type, const std::string& filename)
{
return readRefShaderFile(type, filename, Registry::instance()->getOptions());
}
/** Read an osg::Shader from file and set to specified shader type, if a shader isn't loaded fallback to specific shader source.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFileWithFallback(osg::Shader::Type type, const std::string& filename, const Options* options, const char* fallback)
{
osg::ref_ptr<osg::Shader> shader = readRefShaderFile(filename, options);
if (shader.valid() && type != osg::Shader::UNDEFINED) shader->setType(type);
if (!shader) shader = new osg::Shader(type, fallback);
return shader;
}
/** Read an osg::Shader from file and set to specified shader type, if a shader isn't loaded fallback to specific shader source.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFileWithFallback(osg::Shader::Type type, const std::string& filename, const char* fallback)
{
return osgDB::readRefShaderFileWithFallback(type, filename, Registry::instance()->getOptions(), fallback);
}
/** Read an osg::Script from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Script> readRefScriptFile(const std::string& filename,const Options* options);
/** Read an osg::Script from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Script> readRefScriptFile(const std::string& filename)
{
return readRefScriptFile(filename,Registry::instance()->getOptions());
}
#ifdef OSG_PROVIDE_READFILE
/** Read an osg::Object from file.
* Return valid osg::Object on success,
* return NULL on failure.
@@ -49,7 +258,7 @@ inline osg::Object* readObjectFile(const std::string& filename)
template<typename T>
inline T* readFile(const std::string& filename, const Options* options)
{
osg::ref_ptr<osg::Object> object = readObjectFile(filename, options);
osg::ref_ptr<osg::Object> object = readRefObjectFile(filename, options);
osg::ref_ptr<T> t = dynamic_cast<T*>(object.get());
object = 0;
return t.release();
@@ -236,155 +445,9 @@ inline osg::Script* readScriptFile(const std::string& filename)
{
return readScriptFile(filename,Registry::instance()->getOptions());
}
#endif
/** Read an osg::Object from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Object> readRefObjectFile(const std::string& filename,const Options* options);
/** Read an osg::Object from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Object> readRefObjectFile(const std::string& filename)
{
return readRefObjectFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::Image from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Image> readRefImageFile(const std::string& filename,const Options* options);
/** Read an osg::Image from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Image> readRefImageFile(const std::string& filename)
{
return readRefImageFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::HeightField from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::HeightField> readRefHeightFieldFile(const std::string& filename,const Options* options);
/** Read an osg::HeightField from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::HeightField> readRefHeightFieldFile(const std::string& filename)
{
return readRefHeightFieldFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::Node from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Node> readRefNodeFile(const std::string& filename,const Options* options);
/** Read an osg::Node from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Node> readRefNodeFile(const std::string& filename)
{
return readRefNodeFile(filename,Registry::instance()->getOptions());
}
/** Read an osg::Shader from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Shader> readRefShaderFile(const std::string& filename,const Options* options);
/** Read an osg::Shader from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFile(const std::string& filename)
{
return readRefShaderFile(filename, Registry::instance()->getOptions());
}
/** Read an osg::Shader from file and set to specified shader type.
* Return valid osg::Shader on success,
* return NULL on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFile(osg::Shader::Type type, const std::string& filename, const Options* options)
{
osg::ref_ptr<osg::Shader> shader = readShaderFile(filename, options);
if (shader.valid() && type != osg::Shader::UNDEFINED) shader->setType(type);
return shader;
}
/** Read an osg::Shader from file and set to specified shader type
* Return valid osg::Shader on success,
* return NULL on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Shader> readRefShaderFile(osg::Shader::Type type, const std::string& filename)
{
return readRefShaderFile(type, filename, Registry::instance()->getOptions());
}
/** Read an osg::Script from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* Use the Options object to control cache operations and file search paths in osgDB::Registry.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
extern OSGDB_EXPORT osg::ref_ptr<osg::Script> readRefScriptFile(const std::string& filename,const Options* options);
/** Read an osg::Script from file.
* Return an assigned osg::ref_ptr on success,
* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
inline osg::ref_ptr<osg::Script> readRefScriptFile(const std::string& filename)
{
return readRefScriptFile(filename,Registry::instance()->getOptions());
}
}
#endif

View File

@@ -123,8 +123,12 @@ class OSGDB_EXPORT ReaderWriter : public osg::Object
ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {}
ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {}
ReadResult(osg::Object* obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj) {}
template<class T>
ReadResult(const osg::ref_ptr<T>& obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj.get()) {}
ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {}
ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; }

View File

@@ -563,8 +563,8 @@ public:
is >> hasObject;
if ( hasObject )
{
P* value = dynamic_cast<P*>( is.readObject() );
(object.*_setter)( value );
osg::ref_ptr<P> value = is.readObjectOfType<P>();
(object.*_setter)( value.get() );
}
}
else if ( is.matchString(ParentType::_name) )
@@ -573,8 +573,8 @@ public:
if ( hasObject )
{
is >> is.BEGIN_BRACKET;
P* value = dynamic_cast<P*>( is.readObject() );
(object.*_setter)( value );
osg::ref_ptr<P> value = is.readObjectOfType<P>();
(object.*_setter)( value.get() );
is >> is.END_BRACKET;
}
}
@@ -639,7 +639,8 @@ public:
is >> hasObject;
if ( hasObject )
{
P* value = dynamic_cast<P*>( is.readImage() );
osg::ref_ptr<osg::Image> image = is.readImage();
P* value = dynamic_cast<P*>( image.get() );
(object.*_setter)( value );
}
}
@@ -649,7 +650,8 @@ public:
if ( hasObject )
{
is >> is.BEGIN_BRACKET;
P* value = dynamic_cast<P*>( is.readImage() );
osg::ref_ptr<osg::Image> image = is.readImage();
P* value = dynamic_cast<P*>( image.get() );
(object.*_setter)( value );
is >> is.END_BRACKET;
}
@@ -1457,7 +1459,7 @@ public:
bool ok = false; is >> ok; //code from user serialized ensuring backwards-compatibility
if ( !ok ) return true;
}
P mask;
is >> mask;
(object.*_setter)( mask );
@@ -1844,7 +1846,7 @@ protected:
#define END_ENUM_SERIALIZER() \
wrapper->addSerializer(serializer.get(), osgDB::BaseSerializer::RW_ENUM); }
/** defaults to uint bitfield type.*/
#define BEGIN_BITFLAGS_SERIALIZER(PROP, DEF) \
{ typedef osgDB::BitFlagsSerializer<MyClass> MySerializer; \