From ddc26afa1636c4c6c6f610521a2723d21513f7e5 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Fri, 29 Jun 2007 16:09:12 +0000 Subject: [PATCH] Fixed indenting to use 4 spaces instead of tabs --- src/osg/CMakeLists.txt | 566 ++++++++++++++++++++--------------------- 1 file changed, 283 insertions(+), 283 deletions(-) diff --git a/src/osg/CMakeLists.txt b/src/osg/CMakeLists.txt index c81192aba..34c5a100b 100644 --- a/src/osg/CMakeLists.txt +++ b/src/osg/CMakeLists.txt @@ -1,302 +1,302 @@ # FIXME: For OS X, need flag for Framework or dylib IF (DYNAMIC_OPENSCENEGRAPH) - ADD_DEFINITIONS(-DOSG_LIBRARY) + ADD_DEFINITIONS(-DOSG_LIBRARY) ELSE (DYNAMIC_OPENSCENEGRAPH) - ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC) + ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC) ENDIF(DYNAMIC_OPENSCENEGRAPH) SET(LIB_NAME osg) SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME}) SET(LIB_PUBLIC_HEADERS - ${HEADER_PATH}/AlphaFunc - ${HEADER_PATH}/AnimationPath - ${HEADER_PATH}/ApplicationUsage - ${HEADER_PATH}/ArgumentParser - ${HEADER_PATH}/Array - ${HEADER_PATH}/AutoTransform - ${HEADER_PATH}/Billboard - ${HEADER_PATH}/BlendColor - ${HEADER_PATH}/BlendEquation - ${HEADER_PATH}/BlendFunc - ${HEADER_PATH}/BoundingBox - ${HEADER_PATH}/BoundingSphere - ${HEADER_PATH}/BoundsChecking - ${HEADER_PATH}/BufferObject - ${HEADER_PATH}/Camera - ${HEADER_PATH}/CameraNode - ${HEADER_PATH}/CameraView - ${HEADER_PATH}/ClampColor - ${HEADER_PATH}/ClearNode - ${HEADER_PATH}/ClipNode - ${HEADER_PATH}/ClipPlane - ${HEADER_PATH}/ClusterCullingCallback - ${HEADER_PATH}/CollectOccludersVisitor - ${HEADER_PATH}/ColorMask - ${HEADER_PATH}/ColorMatrix - ${HEADER_PATH}/ComputeBoundsVisitor - ${HEADER_PATH}/ConvexPlanarOccluder - ${HEADER_PATH}/ConvexPlanarPolygon - ${HEADER_PATH}/CoordinateSystemNode - ${HEADER_PATH}/CopyOp - ${HEADER_PATH}/CullFace - ${HEADER_PATH}/CullSettings - ${HEADER_PATH}/CullStack - ${HEADER_PATH}/CullingSet - ${HEADER_PATH}/DeleteHandler - ${HEADER_PATH}/Depth - ${HEADER_PATH}/DisplaySettings - ${HEADER_PATH}/DrawPixels - ${HEADER_PATH}/Drawable - ${HEADER_PATH}/Endian - ${HEADER_PATH}/Export - ${HEADER_PATH}/Fog - ${HEADER_PATH}/FragmentProgram - ${HEADER_PATH}/FrameBufferObject - ${HEADER_PATH}/FrameStamp - ${HEADER_PATH}/FrontFace - ${HEADER_PATH}/GL - ${HEADER_PATH}/GL2Extensions - ${HEADER_PATH}/GLExtensions - ${HEADER_PATH}/GLU - ${HEADER_PATH}/Geode - ${HEADER_PATH}/Geometry - ${HEADER_PATH}/GraphicsContext - ${HEADER_PATH}/GraphicsThread - ${HEADER_PATH}/Group - ${HEADER_PATH}/Hint - ${HEADER_PATH}/Image - ${HEADER_PATH}/ImageStream - ${HEADER_PATH}/LOD - ${HEADER_PATH}/Light - ${HEADER_PATH}/LightModel - ${HEADER_PATH}/LightSource - ${HEADER_PATH}/LineSegment - ${HEADER_PATH}/LineStipple - ${HEADER_PATH}/LineWidth - ${HEADER_PATH}/LogicOp - ${HEADER_PATH}/Material - ${HEADER_PATH}/Math - ${HEADER_PATH}/Matrix - ${HEADER_PATH}/MatrixTransform - ${HEADER_PATH}/Matrixd - ${HEADER_PATH}/Matrixf - ${HEADER_PATH}/Multisample - ${HEADER_PATH}/Node - ${HEADER_PATH}/NodeCallback - ${HEADER_PATH}/NodeTrackerCallback - ${HEADER_PATH}/NodeVisitor - ${HEADER_PATH}/Notify - ${HEADER_PATH}/Object - ${HEADER_PATH}/OccluderNode - ${HEADER_PATH}/PagedLOD - ${HEADER_PATH}/Plane - ${HEADER_PATH}/Point - ${HEADER_PATH}/PointSprite - ${HEADER_PATH}/PolygonMode - ${HEADER_PATH}/PolygonOffset - ${HEADER_PATH}/PolygonStipple - ${HEADER_PATH}/Polytope - ${HEADER_PATH}/PositionAttitudeTransform - ${HEADER_PATH}/PrimitiveSet - ${HEADER_PATH}/Program - ${HEADER_PATH}/Projection - ${HEADER_PATH}/ProxyNode - ${HEADER_PATH}/Quat - ${HEADER_PATH}/Referenced - ${HEADER_PATH}/RenderInfo - ${HEADER_PATH}/Scissor - ${HEADER_PATH}/Sequence - ${HEADER_PATH}/ShadeModel - ${HEADER_PATH}/Shader - ${HEADER_PATH}/ShadowVolumeOccluder - ${HEADER_PATH}/Shape - ${HEADER_PATH}/ShapeDrawable - ${HEADER_PATH}/State - ${HEADER_PATH}/StateAttribute - ${HEADER_PATH}/StateSet - ${HEADER_PATH}/Stats - ${HEADER_PATH}/Stencil - ${HEADER_PATH}/StencilTwoSided - ${HEADER_PATH}/Switch - ${HEADER_PATH}/TexEnv - ${HEADER_PATH}/TexEnvCombine - ${HEADER_PATH}/TexEnvFilter - ${HEADER_PATH}/TexGen - ${HEADER_PATH}/TexGenNode - ${HEADER_PATH}/TexMat - ${HEADER_PATH}/Texture - ${HEADER_PATH}/Texture1D - ${HEADER_PATH}/Texture2D - ${HEADER_PATH}/Texture3D - ${HEADER_PATH}/TextureCubeMap - ${HEADER_PATH}/TextureRectangle - ${HEADER_PATH}/Timer - ${HEADER_PATH}/Transform - ${HEADER_PATH}/TriangleFunctor - ${HEADER_PATH}/TriangleIndexFunctor - ${HEADER_PATH}/TransferFunction - ${HEADER_PATH}/Uniform - ${HEADER_PATH}/Vec2 - ${HEADER_PATH}/Vec2b - ${HEADER_PATH}/Vec2d - ${HEADER_PATH}/Vec2f - ${HEADER_PATH}/Vec2s - ${HEADER_PATH}/Vec3 - ${HEADER_PATH}/Vec3b - ${HEADER_PATH}/Vec3d - ${HEADER_PATH}/Vec3f - ${HEADER_PATH}/Vec3s - ${HEADER_PATH}/Vec4 - ${HEADER_PATH}/Vec4b - ${HEADER_PATH}/Vec4d - ${HEADER_PATH}/Vec4f - ${HEADER_PATH}/Vec4s - ${HEADER_PATH}/Vec4ub - ${HEADER_PATH}/Version - ${HEADER_PATH}/VertexProgram - ${HEADER_PATH}/View - ${HEADER_PATH}/Viewport - ${HEADER_PATH}/buffered_value - ${HEADER_PATH}/fast_back_stack - ${HEADER_PATH}/io_utils - ${HEADER_PATH}/observer_ptr - ${HEADER_PATH}/ref_ptr + ${HEADER_PATH}/AlphaFunc + ${HEADER_PATH}/AnimationPath + ${HEADER_PATH}/ApplicationUsage + ${HEADER_PATH}/ArgumentParser + ${HEADER_PATH}/Array + ${HEADER_PATH}/AutoTransform + ${HEADER_PATH}/Billboard + ${HEADER_PATH}/BlendColor + ${HEADER_PATH}/BlendEquation + ${HEADER_PATH}/BlendFunc + ${HEADER_PATH}/BoundingBox + ${HEADER_PATH}/BoundingSphere + ${HEADER_PATH}/BoundsChecking + ${HEADER_PATH}/BufferObject + ${HEADER_PATH}/Camera + ${HEADER_PATH}/CameraNode + ${HEADER_PATH}/CameraView + ${HEADER_PATH}/ClampColor + ${HEADER_PATH}/ClearNode + ${HEADER_PATH}/ClipNode + ${HEADER_PATH}/ClipPlane + ${HEADER_PATH}/ClusterCullingCallback + ${HEADER_PATH}/CollectOccludersVisitor + ${HEADER_PATH}/ColorMask + ${HEADER_PATH}/ColorMatrix + ${HEADER_PATH}/ComputeBoundsVisitor + ${HEADER_PATH}/ConvexPlanarOccluder + ${HEADER_PATH}/ConvexPlanarPolygon + ${HEADER_PATH}/CoordinateSystemNode + ${HEADER_PATH}/CopyOp + ${HEADER_PATH}/CullFace + ${HEADER_PATH}/CullSettings + ${HEADER_PATH}/CullStack + ${HEADER_PATH}/CullingSet + ${HEADER_PATH}/DeleteHandler + ${HEADER_PATH}/Depth + ${HEADER_PATH}/DisplaySettings + ${HEADER_PATH}/DrawPixels + ${HEADER_PATH}/Drawable + ${HEADER_PATH}/Endian + ${HEADER_PATH}/Export + ${HEADER_PATH}/Fog + ${HEADER_PATH}/FragmentProgram + ${HEADER_PATH}/FrameBufferObject + ${HEADER_PATH}/FrameStamp + ${HEADER_PATH}/FrontFace + ${HEADER_PATH}/GL + ${HEADER_PATH}/GL2Extensions + ${HEADER_PATH}/GLExtensions + ${HEADER_PATH}/GLU + ${HEADER_PATH}/Geode + ${HEADER_PATH}/Geometry + ${HEADER_PATH}/GraphicsContext + ${HEADER_PATH}/GraphicsThread + ${HEADER_PATH}/Group + ${HEADER_PATH}/Hint + ${HEADER_PATH}/Image + ${HEADER_PATH}/ImageStream + ${HEADER_PATH}/LOD + ${HEADER_PATH}/Light + ${HEADER_PATH}/LightModel + ${HEADER_PATH}/LightSource + ${HEADER_PATH}/LineSegment + ${HEADER_PATH}/LineStipple + ${HEADER_PATH}/LineWidth + ${HEADER_PATH}/LogicOp + ${HEADER_PATH}/Material + ${HEADER_PATH}/Math + ${HEADER_PATH}/Matrix + ${HEADER_PATH}/MatrixTransform + ${HEADER_PATH}/Matrixd + ${HEADER_PATH}/Matrixf + ${HEADER_PATH}/Multisample + ${HEADER_PATH}/Node + ${HEADER_PATH}/NodeCallback + ${HEADER_PATH}/NodeTrackerCallback + ${HEADER_PATH}/NodeVisitor + ${HEADER_PATH}/Notify + ${HEADER_PATH}/Object + ${HEADER_PATH}/OccluderNode + ${HEADER_PATH}/PagedLOD + ${HEADER_PATH}/Plane + ${HEADER_PATH}/Point + ${HEADER_PATH}/PointSprite + ${HEADER_PATH}/PolygonMode + ${HEADER_PATH}/PolygonOffset + ${HEADER_PATH}/PolygonStipple + ${HEADER_PATH}/Polytope + ${HEADER_PATH}/PositionAttitudeTransform + ${HEADER_PATH}/PrimitiveSet + ${HEADER_PATH}/Program + ${HEADER_PATH}/Projection + ${HEADER_PATH}/ProxyNode + ${HEADER_PATH}/Quat + ${HEADER_PATH}/Referenced + ${HEADER_PATH}/RenderInfo + ${HEADER_PATH}/Scissor + ${HEADER_PATH}/Sequence + ${HEADER_PATH}/ShadeModel + ${HEADER_PATH}/Shader + ${HEADER_PATH}/ShadowVolumeOccluder + ${HEADER_PATH}/Shape + ${HEADER_PATH}/ShapeDrawable + ${HEADER_PATH}/State + ${HEADER_PATH}/StateAttribute + ${HEADER_PATH}/StateSet + ${HEADER_PATH}/Stats + ${HEADER_PATH}/Stencil + ${HEADER_PATH}/StencilTwoSided + ${HEADER_PATH}/Switch + ${HEADER_PATH}/TexEnv + ${HEADER_PATH}/TexEnvCombine + ${HEADER_PATH}/TexEnvFilter + ${HEADER_PATH}/TexGen + ${HEADER_PATH}/TexGenNode + ${HEADER_PATH}/TexMat + ${HEADER_PATH}/Texture + ${HEADER_PATH}/Texture1D + ${HEADER_PATH}/Texture2D + ${HEADER_PATH}/Texture3D + ${HEADER_PATH}/TextureCubeMap + ${HEADER_PATH}/TextureRectangle + ${HEADER_PATH}/Timer + ${HEADER_PATH}/Transform + ${HEADER_PATH}/TriangleFunctor + ${HEADER_PATH}/TriangleIndexFunctor + ${HEADER_PATH}/TransferFunction + ${HEADER_PATH}/Uniform + ${HEADER_PATH}/Vec2 + ${HEADER_PATH}/Vec2b + ${HEADER_PATH}/Vec2d + ${HEADER_PATH}/Vec2f + ${HEADER_PATH}/Vec2s + ${HEADER_PATH}/Vec3 + ${HEADER_PATH}/Vec3b + ${HEADER_PATH}/Vec3d + ${HEADER_PATH}/Vec3f + ${HEADER_PATH}/Vec3s + ${HEADER_PATH}/Vec4 + ${HEADER_PATH}/Vec4b + ${HEADER_PATH}/Vec4d + ${HEADER_PATH}/Vec4f + ${HEADER_PATH}/Vec4s + ${HEADER_PATH}/Vec4ub + ${HEADER_PATH}/Version + ${HEADER_PATH}/VertexProgram + ${HEADER_PATH}/View + ${HEADER_PATH}/Viewport + ${HEADER_PATH}/buffered_value + ${HEADER_PATH}/fast_back_stack + ${HEADER_PATH}/io_utils + ${HEADER_PATH}/observer_ptr + ${HEADER_PATH}/ref_ptr ) ADD_LIBRARY(${LIB_NAME} - ${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC} - ${LIB_PUBLIC_HEADERS} - AlphaFunc.cpp - AnimationPath.cpp - ApplicationUsage.cpp - ArgumentParser.cpp - Array.cpp - AutoTransform.cpp - Billboard.cpp - BlendColor.cpp - BlendEquation.cpp - BlendFunc.cpp - BoundingBox.cpp - BoundingSphere.cpp - BufferObject.cpp - Camera.cpp - CameraView.cpp - ClampColor.cpp - ClearNode.cpp - ClipNode.cpp - ClipPlane.cpp - ClusterCullingCallback.cpp - CollectOccludersVisitor.cpp - ColorMask.cpp - ColorMatrix.cpp - ComputeBoundsVisitor.cpp - ConvexPlanarOccluder.cpp - ConvexPlanarPolygon.cpp - CoordinateSystemNode.cpp - CopyOp.cpp - CullFace.cpp - CullSettings.cpp - CullStack.cpp - CullingSet.cpp - DeleteHandler.cpp - Depth.cpp - DisplaySettings.cpp - DrawPixels.cpp - Drawable.cpp - Fog.cpp - FragmentProgram.cpp - FrameBufferObject.cpp - FrameStamp.cpp - FrontFace.cpp - GLExtensions.cpp - Geode.cpp - Geometry.cpp - GraphicsContext.cpp - GraphicsThread.cpp - Group.cpp - Hint.cpp - Image.cpp - ImageStream.cpp - LOD.cpp - Light.cpp - LightModel.cpp - LightSource.cpp - LineSegment.cpp - LineStipple.cpp - LineWidth.cpp - LogicOp.cpp - Material.cpp - MatrixDecomposition.cpp - MatrixTransform.cpp - # We don't build this one - # Matrix_implementation.cpp - Matrixd.cpp - Matrixf.cpp - Multisample.cpp - Node.cpp - NodeCallback.cpp - NodeTrackerCallback.cpp - NodeVisitor.cpp - Notify.cpp - Object.cpp - OccluderNode.cpp - PagedLOD.cpp - Point.cpp - PointSprite.cpp - PolygonMode.cpp - PolygonOffset.cpp - PolygonStipple.cpp - PositionAttitudeTransform.cpp - PrimitiveSet.cpp - Program.cpp - Projection.cpp - ProxyNode.cpp - Quat.cpp - Referenced.cpp - Scissor.cpp - Sequence.cpp - ShadeModel.cpp - Shader.cpp - ShadowVolumeOccluder.cpp - Shape.cpp - ShapeDrawable.cpp - State.cpp - StateAttribute.cpp - StateSet.cpp - Stats.cpp - Stencil.cpp - StencilTwoSided.cpp - Switch.cpp - TexEnv.cpp - TexEnvCombine.cpp - TexEnvFilter.cpp - TexGen.cpp - TexGenNode.cpp - TexMat.cpp - Texture.cpp - Texture1D.cpp - Texture2D.cpp - Texture3D.cpp - TextureCubeMap.cpp - TextureRectangle.cpp - TransferFunction.cpp - Timer.cpp - Transform.cpp - Uniform.cpp - Version.cpp - VertexProgram.cpp - View.cpp - Viewport.cpp - dxtctool.cpp - dxtctool.h + ${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC} + ${LIB_PUBLIC_HEADERS} + AlphaFunc.cpp + AnimationPath.cpp + ApplicationUsage.cpp + ArgumentParser.cpp + Array.cpp + AutoTransform.cpp + Billboard.cpp + BlendColor.cpp + BlendEquation.cpp + BlendFunc.cpp + BoundingBox.cpp + BoundingSphere.cpp + BufferObject.cpp + Camera.cpp + CameraView.cpp + ClampColor.cpp + ClearNode.cpp + ClipNode.cpp + ClipPlane.cpp + ClusterCullingCallback.cpp + CollectOccludersVisitor.cpp + ColorMask.cpp + ColorMatrix.cpp + ComputeBoundsVisitor.cpp + ConvexPlanarOccluder.cpp + ConvexPlanarPolygon.cpp + CoordinateSystemNode.cpp + CopyOp.cpp + CullFace.cpp + CullSettings.cpp + CullStack.cpp + CullingSet.cpp + DeleteHandler.cpp + Depth.cpp + DisplaySettings.cpp + DrawPixels.cpp + Drawable.cpp + Fog.cpp + FragmentProgram.cpp + FrameBufferObject.cpp + FrameStamp.cpp + FrontFace.cpp + GLExtensions.cpp + Geode.cpp + Geometry.cpp + GraphicsContext.cpp + GraphicsThread.cpp + Group.cpp + Hint.cpp + Image.cpp + ImageStream.cpp + LOD.cpp + Light.cpp + LightModel.cpp + LightSource.cpp + LineSegment.cpp + LineStipple.cpp + LineWidth.cpp + LogicOp.cpp + Material.cpp + MatrixDecomposition.cpp + MatrixTransform.cpp + # We don't build this one + # Matrix_implementation.cpp + Matrixd.cpp + Matrixf.cpp + Multisample.cpp + Node.cpp + NodeCallback.cpp + NodeTrackerCallback.cpp + NodeVisitor.cpp + Notify.cpp + Object.cpp + OccluderNode.cpp + PagedLOD.cpp + Point.cpp + PointSprite.cpp + PolygonMode.cpp + PolygonOffset.cpp + PolygonStipple.cpp + PositionAttitudeTransform.cpp + PrimitiveSet.cpp + Program.cpp + Projection.cpp + ProxyNode.cpp + Quat.cpp + Referenced.cpp + Scissor.cpp + Sequence.cpp + ShadeModel.cpp + Shader.cpp + ShadowVolumeOccluder.cpp + Shape.cpp + ShapeDrawable.cpp + State.cpp + StateAttribute.cpp + StateSet.cpp + Stats.cpp + Stencil.cpp + StencilTwoSided.cpp + Switch.cpp + TexEnv.cpp + TexEnvCombine.cpp + TexEnvFilter.cpp + TexGen.cpp + TexGenNode.cpp + TexMat.cpp + Texture.cpp + Texture1D.cpp + Texture2D.cpp + Texture3D.cpp + TextureCubeMap.cpp + TextureRectangle.cpp + TransferFunction.cpp + Timer.cpp + Transform.cpp + Uniform.cpp + Version.cpp + VertexProgram.cpp + View.cpp + Viewport.cpp + dxtctool.cpp + dxtctool.h ) -LINK_INTERNAL(${LIB_NAME} - OpenThreads +LINK_INTERNAL(${LIB_NAME} + OpenThreads ) -LINK_EXTERNAL(${LIB_NAME} ${CMAKE_THREAD_LIBS_INIT} ${MATH_LIBRARY} ) +LINK_EXTERNAL(${LIB_NAME} ${CMAKE_THREAD_LIBS_INIT} ${MATH_LIBRARY} ) LINK_CORELIB_DEFAULT(${LIB_NAME} ${CMAKE_THREAD_LIBS_INIT} ${MATH_LIBRARY} ) INCLUDE(ModuleInstall OPTIONAL)