Set main scene graph elements to use thread safe ref/unref by default
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@@ -186,7 +186,7 @@ class OSG_EXPORT StateAttribute : public Object
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/** Simple pairing between an attribute type and the member within that attribute type group.*/
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typedef std::pair<Type,unsigned int> TypeMemberPair;
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StateAttribute() {}
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StateAttribute();
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StateAttribute(const StateAttribute& sa,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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Object(sa,copyop) {}
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