Changed the SceneView::setModelViewMatrix() methods across to being setViewMatrix().

The old RefMatrix methods for setModelViewMatrix() and setProjectMatrix() have
been removed to keep the API as minimal as possible.
This commit is contained in:
Robert Osfield
2003-07-15 11:49:56 +00:00
parent 77c0366cb2
commit deb26621c9
5 changed files with 27 additions and 26 deletions

View File

@@ -5,10 +5,7 @@
void osgGA::SetSceneViewVisitor::visit(osgGA::MatrixManipulator& cm)
{
cm.setNode(_sceneView->getSceneData());
if (_sceneView->getModelViewMatrix())
{
cm.setByInverseMatrix(*(_sceneView->getModelViewMatrix()));
}
cm.setByInverseMatrix(_sceneView->getViewMatrix());
cm.init(*getGUIEventAdapter(),*getGUIActionAdapter());
cm.home(*getGUIEventAdapter(),*getGUIActionAdapter());
}