Changed the SceneView::setModelViewMatrix() methods across to being setViewMatrix().

The old RefMatrix methods for setModelViewMatrix() and setProjectMatrix() have
been removed to keep the API as minimal as possible.
This commit is contained in:
Robert Osfield
2003-07-15 11:49:56 +00:00
parent 77c0366cb2
commit deb26621c9
5 changed files with 27 additions and 26 deletions

View File

@@ -70,9 +70,9 @@ void SceneView::setDefaults()
_projectionMatrix = new RefMatrix();
_projectionMatrix->makePerspective(50.0f,1.4f,1.0f,10000.0f);
}
if (!_modelviewMatrix)
if (!_viewMatrix)
{
_modelviewMatrix = new RefMatrix();
_viewMatrix = new RefMatrix();
}
_globalStateSet = new osg::StateSet;
@@ -216,7 +216,7 @@ void SceneView::cull()
osg::ref_ptr<osg::RefMatrix> projection = _projectionMatrix.get();
osg::ref_ptr<osg::RefMatrix> modelview = _modelviewMatrix.get();
osg::ref_ptr<osg::RefMatrix> modelview = _viewMatrix.get();
if (!projection) projection = new osg::RefMatrix();
if (!modelview) modelview = new osg::RefMatrix();
@@ -761,8 +761,8 @@ const osg::Matrix SceneView::computeMVPW() const
{
osg::Matrix matrix;
if (_modelviewMatrix.valid())
matrix = (*_modelviewMatrix);
if (_viewMatrix.valid())
matrix = (*_viewMatrix);
if (_projectionMatrix.valid())
matrix.postMult(*_projectionMatrix);