updates for windows build.

This commit is contained in:
Robert Osfield
2001-12-15 10:00:43 +00:00
parent 478274ae7d
commit def6234d8c
25 changed files with 143 additions and 142 deletions

View File

@@ -139,31 +139,31 @@ bool Texture_writeLocalData(const Object& obj, Output& fw)
if (texture.getImage() && !(texture.getImage()->getFileName().empty()))
{
fw.indent() << "file \""<<fw.getFileNameForOutput(texture.getImage()->getFileName())<<"\""<<endl;
fw.indent() << "file \""<<fw.getFileNameForOutput(texture.getImage()->getFileName())<<"\""<< std::endl;
}
fw.indent() << "wrap_s " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_S)) << endl;
fw.indent() << "wrap_t " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_T)) << endl;
fw.indent() << "wrap_r " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_R)) << endl;
fw.indent() << "wrap_s " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_S)) << std::endl;
fw.indent() << "wrap_t " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_T)) << std::endl;
fw.indent() << "wrap_r " << Texture_getWrapStr(texture.getWrap(Texture::WRAP_R)) << std::endl;
fw.indent() << "min_filter " << Texture_getFilterStr(texture.getFilter(Texture::MIN_FILTER)) << endl;
fw.indent() << "mag_filter " << Texture_getFilterStr(texture.getFilter(Texture::MAG_FILTER)) << endl;
fw.indent() << "min_filter " << Texture_getFilterStr(texture.getFilter(Texture::MIN_FILTER)) << std::endl;
fw.indent() << "mag_filter " << Texture_getFilterStr(texture.getFilter(Texture::MAG_FILTER)) << std::endl;
fw.indent() << "internalFormatMode " << Texture_getInternalFormatModeStr(texture.getInternalFormatMode()) << endl;
fw.indent() << "internalFormatMode " << Texture_getInternalFormatModeStr(texture.getInternalFormatMode()) << std::endl;
if (texture.getInternalFormatMode()==Texture::USE_USER_DEFINED_FORMAT)
{
const char* str = Texture_getInternalFormatValueStr(texture.getInternalFormatValue());
if (str) fw.indent() << "internalFormatValue " << str << endl;
else fw.indent() << "internalFormatValue " << texture.getInternalFormatValue() << endl;
if (str) fw.indent() << "internalFormatValue " << str << std::endl;
else fw.indent() << "internalFormatValue " << texture.getInternalFormatValue() << std::endl;
}
fw.indent() << "subloadMode " << Texture_getSubloadModeStr(texture.getSubloadMode()) << endl;
fw.indent() << "subloadMode " << Texture_getSubloadModeStr(texture.getSubloadMode()) << std::endl;
if (texture.getSubloadMode()!=Texture::OFF)
{
int x, y;
texture.getSubloadOffset(x, y);
fw.indent() << "subloadOffset " << x << " " << y << endl;
fw.indent() << "subloadOffset " << x << " " << y << std::endl;
}
return true;