updates for windows build.

This commit is contained in:
Robert Osfield
2001-12-15 10:00:43 +00:00
parent 478274ae7d
commit def6234d8c
25 changed files with 143 additions and 142 deletions

View File

@@ -43,13 +43,13 @@ class PrintVisitor : public NodeVisitor
inline void moveOut() { _indent -= _step; }
inline void writeIndent()
{
for(int i=0;i<_indent;++i) cout << " ";
for(int i=0;i<_indent;++i) std::cout << " ";
}
virtual void apply(Node& node)
{
moveIn();
writeIndent(); cout << node.className() <<endl;
writeIndent(); std::cout << node.className() <<std::endl;
traverse(node);
moveOut();
}
@@ -280,7 +280,7 @@ void CullVisitor::updateCalculatedNearFar(const osg::BoundingBox& bb)
if (!bb.isValid())
{
osg::notify(osg::WARN)<<"Warning: CullVisitor::updateCalculatedNearFar(..) passed a null bounding box."<<endl;
osg::notify(osg::WARN)<<"Warning: CullVisitor::updateCalculatedNearFar(..) passed a null bounding box."<< std::endl;
return;
}
@@ -314,8 +314,8 @@ void CullVisitor::updateCalculatedNearFar(const osg::BoundingBox& bb)
{
if ( !EQUAL_F(d_near, d_far) )
{
osg::notify(osg::WARN)<<"Warning: CullVisitor::updateCalculatedNearFar(.) near>far in range calculation,"<<endl;
osg::notify(osg::WARN)<<" correcting by swapping values d_near="<<d_near<<" dfar="<<d_far<<endl;
osg::notify(osg::WARN)<<"Warning: CullVisitor::updateCalculatedNearFar(.) near>far in range calculation,"<< std::endl;
osg::notify(osg::WARN)<<" correcting by swapping values d_near="<<d_near<<" dfar="<<d_far<< std::endl;
}
// note, need to reverse the d_near/d_far association because they are
// the wrong way around...
@@ -429,9 +429,9 @@ void CullVisitor::apply(Geode& node)
if (g_debugging2)
{
notify(INFO) << "center ["<<center.x()<<","<<center.y()<<","<<center.z()<<"]"<<endl;
notify(INFO) << "delta_center ["<<delta_center.x()<<","<<delta_center.y()<<","<<delta_center.z()<<"]"<<endl;
notify(INFO) << "_lookVector ["<<_tvs->_lookVector.x()<<","<<_tvs->_lookVector.y()<<","<<_tvs->_lookVector.z()<<"]"<<endl;
notify(INFO) << "center ["<<center.x()<<","<<center.y()<<","<<center.z()<<"]"<< std::endl;
notify(INFO) << "delta_center ["<<delta_center.x()<<","<<delta_center.y()<<","<<delta_center.z()<<"]"<< std::endl;
notify(INFO) << "_lookVector ["<<_tvs->_lookVector.x()<<","<<_tvs->_lookVector.y()<<","<<_tvs->_lookVector.z()<<"]"<< std::endl;
}
float depth;
@@ -515,9 +515,9 @@ void CullVisitor::apply(Billboard& node)
if (g_debugging2)
{
notify(INFO) << "center ["<<center.x()<<","<<center.y()<<","<<center.z()<<"]"<<endl;
notify(INFO) << "delta_center ["<<delta_center.x()<<","<<delta_center.y()<<","<<delta_center.z()<<"]"<<endl;
notify(INFO) << "_lookVector ["<<_tvs->_lookVector.x()<<","<<_tvs->_lookVector.y()<<","<<_tvs->_lookVector.z()<<"]"<<endl;
notify(INFO) << "center ["<<center.x()<<","<<center.y()<<","<<center.z()<<"]"<< std::endl;
notify(INFO) << "delta_center ["<<delta_center.x()<<","<<delta_center.y()<<","<<delta_center.z()<<"]"<< std::endl;
notify(INFO) << "_lookVector ["<<_tvs->_lookVector.x()<<","<<_tvs->_lookVector.y()<<","<<_tvs->_lookVector.z()<<"]"<< std::endl;
}
float depth;
@@ -647,7 +647,7 @@ void CullVisitor::apply(LOD& node)
StateSet* node_state = node.getStateSet();
if (node_state) pushStateSet(node_state);
//notify(INFO) << "selecting child "<<eval<<endl;
//notify(INFO) << "selecting child "<<eval<< std::endl;
node.getChild(eval)->accept(*this);
// pop the node's state off the render graph stack.
@@ -775,9 +775,9 @@ void CullVisitor::apply(Impostor& node)
if (g_debugging2)
{
notify(INFO) << "center ["<<center.x()<<","<<center.y()<<","<<center.z()<<"]"<<endl;
notify(INFO) << "delta_center ["<<delta_center.x()<<","<<delta_center.y()<<","<<delta_center.z()<<"]"<<endl;
notify(INFO) << "_lookVector ["<<_tvs->_lookVector.x()<<","<<_tvs->_lookVector.y()<<","<<_tvs->_lookVector.z()<<"]"<<endl;
notify(INFO) << "center ["<<center.x()<<","<<center.y()<<","<<center.z()<<"]"<< std::endl;
notify(INFO) << "delta_center ["<<delta_center.x()<<","<<delta_center.y()<<","<<delta_center.z()<<"]"<< std::endl;
notify(INFO) << "_lookVector ["<<_tvs->_lookVector.x()<<","<<_tvs->_lookVector.y()<<","<<_tvs->_lookVector.z()<<"]"<< std::endl;
}
float depth;
@@ -896,6 +896,7 @@ ImpostorSprite* CullVisitor::createImpostorSprite(Impostor& node)
_tvs = new CullViewState;
// store the previous camera setting
ref_ptr<const Camera> previous_camera = _camera;
// sets up the _tvs to reflect the new camera.
@@ -967,7 +968,7 @@ ImpostorSprite* CullVisitor::createImpostorSprite(Impostor& node)
if (local_znear>local_zfar)
{
notify(WARN) << "Warning : problem with osg::CullVisitor::creatImpostorSprite() local_znear ("<<local_znear<<") "<<" > ("<<local_zfar<<") local_zfar"<<endl;
notify(WARN) << "Warning : problem with osg::CullVisitor::creatImpostorSprite() local_znear ("<<local_znear<<") "<<" > ("<<local_zfar<<") local_zfar"<< std::endl;
return NULL;
}