updates for windows build.
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@@ -56,7 +56,7 @@ bool IntersectState::isCulled(const BoundingSphere& bs,LineSegmentmentMask& segM
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}
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mask = mask << 1;
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}
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// notify(INFO) << << "mask = "<<segMaskOut<<endl;
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// notify(INFO) << << "mask = "<<segMaskOut<< std::endl;
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return !hit;
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}
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@@ -216,7 +216,7 @@ void IntersectVisitor::addLineSegment(LineSegment* seg)
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if (!seg->valid())
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{
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notify(WARN)<<"Warning: invalid line segment passed to IntersectVisitor::addLineSegment(..), segment ignored.."<<endl;
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notify(WARN)<<"Warning: invalid line segment passed to IntersectVisitor::addLineSegment(..), segment ignored.."<< std::endl;
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return;
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}
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@@ -281,7 +281,7 @@ void IntersectVisitor::pushMatrix(const Matrix& matrix)
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_intersectStateStack.push_back(nis);
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// notify(INFO) << << "IntersectVisitor::pushMatrix()"<<endl;
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// notify(INFO) << << "IntersectVisitor::pushMatrix()"<< std::endl;
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}
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@@ -293,7 +293,7 @@ void IntersectVisitor::popMatrix()
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// pvs->unref();
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_intersectStateStack.pop_back();
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}
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// notify(INFO) << << "IntersectVisitor::popMatrix()"<<endl;
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// notify(INFO) << << "IntersectVisitor::popMatrix()"<< std::endl;
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}
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@@ -511,7 +511,7 @@ bool IntersectVisitor::intersect(GeoSet& gset)
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}
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}
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}
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// else notify(INFO) << << "no BB hit"<<endl;
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// else notify(INFO) << << "no BB hit"<< std::endl;
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}
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return hitFlag;
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