Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help

handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
This commit is contained in:
Robert Osfield
2006-09-18 20:54:48 +00:00
parent fa791e99b8
commit def74d3471
41 changed files with 1303 additions and 194 deletions

233
src/osgText/FadeText.cpp Normal file
View File

@@ -0,0 +1,233 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgText/FadeText>
#include <osg/Notify>
#include <osg/io_utils>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
using namespace osgText;
struct FadeTextUserData : public osg::Referenced
{
FadeTextUserData():
_frameNumber(0) {}
typedef std::list<FadeText*> FadeTextList;
unsigned int _frameNumber;
FadeTextList _fadeTextInView;
};
struct GlobalFadeText : public osg::Referenced
{
typedef std::set< osg::ref_ptr<FadeTextUserData> > UserDataSet;
typedef std::set<FadeText*> FadeTextSet;
typedef std::map<osg::View*, UserDataSet> ViewUserDataMap;
typedef std::map<osg::View*, FadeTextSet> ViewFadeTextMap;
GlobalFadeText():
_frameNumber(0xffffffff)
{
}
FadeTextUserData* createNewFadeTextUserData(osg::View* view)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
FadeTextUserData* userData = new FadeTextUserData;
if (!userData)
{
osg::notify(osg::NOTICE)<<"Memory error, unable to create FadeTextUserData."<<std::endl;
return 0;
}
_viewMap[view].insert(userData);
return userData;
}
void update(unsigned int frameNumber)
{
_frameNumber = frameNumber;
osg::notify(osg::NOTICE)<<"New frame, updating GlobalFadeText structure."<<std::endl;
for(GlobalFadeText::ViewUserDataMap::iterator vitr = _viewMap.begin();
vitr != _viewMap.end();
++vitr)
{
osg::View* view = vitr->first;
FadeTextSet& fadeTextSet = _viewFadeTextMap[view];
fadeTextSet.clear();
for(GlobalFadeText::UserDataSet::iterator uitr = vitr->second.begin();
uitr != vitr->second.end();
++uitr)
{
FadeTextUserData* userData = uitr->get();
int frameDelta = frameNumber - userData->_frameNumber;
if (frameDelta<=1)
{
for(FadeTextUserData::FadeTextList::iterator fitr = userData->_fadeTextInView.begin();
fitr != userData->_fadeTextInView.end();
++fitr)
{
FadeText* fadeText = *fitr;
fadeTextSet.insert(fadeText);
}
}
}
osg::notify(osg::NOTICE)<<" view="<<view<<"\tnumOfText="<<fadeTextSet.size()<<std::endl;
}
}
inline void updateIfRequired(unsigned int frameNumber)
{
if (_frameNumber!=frameNumber) update(frameNumber);
}
unsigned int _frameNumber;
OpenThreads::Mutex _mutex;
ViewUserDataMap _viewMap;
ViewFadeTextMap _viewFadeTextMap;
};
GlobalFadeText* getGlobalFadeText()
{
static osg::ref_ptr<GlobalFadeText> s_globalFadeText = new GlobalFadeText;
return s_globalFadeText.get();
}
struct FadeTextUpdateCallback : public osg::Drawable::UpdateCallback
{
virtual void update(osg::NodeVisitor* nv, osg::Drawable* drawable)
{
osgText::FadeText* fadeText = dynamic_cast<osgText::FadeText*>(drawable);
if (!fadeText) return;
unsigned int frameNumber = nv->getFrameStamp()->getFrameNumber();
osg::notify(osg::NOTICE)<<"Update FadeText "<<fadeText<<std::endl;
typedef std::set<FadeText*> FadeTextSet;
GlobalFadeText* gft = getGlobalFadeText();
gft->updateIfRequired(frameNumber);
osgText::FadeText::ViewBlendColourMap& vbcm = fadeText->getViewBlendColourMap();
GlobalFadeText::ViewFadeTextMap& vftm = gft->_viewFadeTextMap;
for(GlobalFadeText::ViewFadeTextMap::iterator itr = vftm.begin();
itr != vftm.end();
++itr)
{
osg::View* view = itr->first;
FadeTextSet& fadeTextSet = itr->second;
if (fadeTextSet.count(fadeText)==0)
{
osg::notify(osg::NOTICE)<<"Text "<<fadeText<<" not in "<<view<<std::endl;
}
else
{
osg::notify(osg::NOTICE)<<"Text "<<fadeText<<" is in "<<view<<std::endl;
}
osg::Vec4& tec = vbcm[view];
tec.set(1.0f,1.0f,1.0f, 0.5f + 0.5f * sin( float(frameNumber)*0.1));
}
}
};
FadeText::FadeText()
{
init();
}
FadeText::FadeText(const Text& text,const osg::CopyOp& copyop):
Text(text,copyop)
{
init();
}
void FadeText::init()
{
setUpdateCallback(new FadeTextUpdateCallback());
}
void FadeText::drawImplementation(osg::RenderInfo& renderInfo) const
{
ViewBlendColourMap::iterator itr = _viewBlendColourMap.find(renderInfo.getView());
if (itr != _viewBlendColourMap.end())
{
Text::drawImplementation(*renderInfo.getState(), itr->second );
}
else
{
Text::drawImplementation(*renderInfo.getState(), osg::Vec4(1.0f,1.0f,1.0f,1.0f) );
}
// now pass on new details
FadeTextUserData* userData = dynamic_cast<FadeTextUserData*>(renderInfo.getUserData());
if (!userData)
{
if (renderInfo.getUserData())
{
osg::notify(osg::NOTICE)<<"Warning user data not of supported type."<<std::endl;
return;
}
userData = getGlobalFadeText()->createNewFadeTextUserData(renderInfo.getView());
if (!userData)
{
osg::notify(osg::NOTICE)<<"Memory error, unable to create FadeTextUserData."<<std::endl;
return;
}
renderInfo.setUserData(userData);
}
unsigned int frameNumber = renderInfo.getState()->getFrameStamp()->getFrameNumber();
if (frameNumber != userData->_frameNumber)
{
// new frame so must reset UserData structure.
userData->_frameNumber = frameNumber;
userData->_fadeTextInView.clear();
}
userData->_fadeTextInView.push_back(const_cast<osgText::FadeText*>(this));
osgText::Text::AutoTransformCache& atc = _autoTransformCache[renderInfo.getContextID()];
osg::Matrix& matrix = atc._matrix;
osg::notify(osg::NOTICE)<<"cull Matrix = "<<matrix<<std::endl;
}