Fixed typo of Validity.

This commit is contained in:
Robert Osfield
2006-02-22 19:14:01 +00:00
parent 94b4432831
commit def7a78842
6 changed files with 8 additions and 8 deletions

View File

@@ -1131,7 +1131,7 @@ const StateSet::RefAttributePair* StateSet::getTextureAttributePair(unsigned int
return getAttributePair(_textureAttributeList[unit],type,0);
}
bool StateSet::checkValididityOfAssociatedModes(osg::State& state) const
bool StateSet::checkValidityOfAssociatedModes(osg::State& state) const
{
@@ -1140,7 +1140,7 @@ bool StateSet::checkValididityOfAssociatedModes(osg::State& state) const
itr!=_attributeList.end();
++itr)
{
if (!itr->second.first->checkValididityOfAssociatedModes(state)) modesValid = false;
if (!itr->second.first->checkValidityOfAssociatedModes(state)) modesValid = false;
}
for(TextureAttributeList::const_iterator taitr=_textureAttributeList.begin();
@@ -1151,7 +1151,7 @@ bool StateSet::checkValididityOfAssociatedModes(osg::State& state) const
itr!=taitr->end();
++itr)
{
if (!itr->second.first->checkValididityOfAssociatedModes(state)) modesValid = false;
if (!itr->second.first->checkValidityOfAssociatedModes(state)) modesValid = false;
}
}