From Colin McDonald, "Attached are some fixes to build osg using the Solaris Studio compiler.
I've also checked the modified files still build ok with other compilers (Linux gcc, Windows Visual Studio). osgDB/OutputStream.cpp and osgPlugins/lws/SceneLoader.cpp require stdlib.h for atoi use. In osg/Uniform.cpp the compiler complains that base_class is unknown unless I add a class name qualifier. Not a build fix, but I spotted a typo in osgUtil/SceneView."
This commit is contained in:
@@ -19,6 +19,7 @@
|
||||
#include <osgDB/ObjectWrapper>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <stdlib.h>
|
||||
|
||||
using namespace osgDB;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user