Changed osgAnimation::StackedTransform::update(t). It can now be used for custom usage

This commit is contained in:
Cedric Pinson
2012-03-11 22:05:29 +00:00
parent d546f95412
commit df82754203
13 changed files with 15 additions and 15 deletions

View File

@@ -39,7 +39,7 @@ namespace osgAnimation
const osg::Matrix& getMatrix() const { return _matrix;}
void setMatrix(const osg::Matrix& matrix) { _matrix = matrix;}
bool isIdentity() const { return _matrix.isIdentity(); }
void update();
void update(float t = 0.0);
virtual Target* getOrCreateTarget();
virtual Target* getTarget() {return _target.get();}
virtual const Target* getTarget() const {return _target.get();}