Changed osgAnimation::StackedTransform::update(t). It can now be used for custom usage

This commit is contained in:
Cedric Pinson
2012-03-11 22:05:29 +00:00
parent d546f95412
commit df82754203
13 changed files with 15 additions and 15 deletions

View File

@@ -31,7 +31,7 @@ namespace osgAnimation
virtual void applyToMatrix(osg::Matrix& matrix) const = 0;
virtual osg::Matrix getAsMatrix() const = 0;
virtual bool isIdentity() const = 0;
virtual void update() = 0;
virtual void update(float t) = 0;
virtual Target* getOrCreateTarget() {return 0;}
virtual Target* getTarget() {return 0;}
virtual const Target* getTarget() const {return 0;}