Added use of ref_ptr<> to fix memory leak

This commit is contained in:
Robert Osfield
2016-06-10 16:59:19 +01:00
parent dc7cefb6f2
commit df90ed5ed0

View File

@@ -180,9 +180,9 @@ osg::Geode* Q3BSPReader::convertFromBSP(
// Convertir los vertices
unsigned int num_load_vertices=aLoadData.m_loadVertices.size();
osg::Vec3Array* vertex_array = new osg::Vec3Array(num_load_vertices);
osg::Vec2Array* text_decal_array = new osg::Vec2Array(num_load_vertices);
osg::Vec2Array* text_lmap_array = new osg::Vec2Array(num_load_vertices);
osg::ref_ptr<osg::Vec3Array> vertex_array = new osg::Vec3Array(num_load_vertices);
osg::ref_ptr<osg::Vec2Array> text_decal_array = new osg::Vec2Array(num_load_vertices);
osg::ref_ptr<osg::Vec2Array> text_lmap_array = new osg::Vec2Array(num_load_vertices);
float scale = 0.0254;
unsigned int i;