Preliminary steps to support for compressed 3D textures.

This commit is contained in:
Robert Osfield
2004-09-29 10:01:46 +00:00
parent f5e61a74fc
commit e08328a449
6 changed files with 120 additions and 30 deletions

View File

@@ -205,8 +205,8 @@ void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsiz
bool compressed = isCompressedInternalFormat(_internalFormat);
if (compressed)
{
notify(WARN)<<"Warning::cannot currently use compressed format with 3D textures."<<std::endl;
return;
//notify(WARN)<<"Warning::cannot currently use compressed format with 3D textures."<<std::endl;
//return;
}
image->ensureValidSizeForTexturing(extensions->maxTexture3DSize());
@@ -345,6 +345,8 @@ void Texture3D::Extensions::lowestCommonDenominator(const Extensions& rhs)
if (!rhs._glTexImage3D) _glTexImage3D = 0;
if (!rhs._glTexSubImage3D) _glTexSubImage3D = 0;
if (!rhs._glCompressedTexImage3D) _glTexImage3D = 0;
if (!rhs._glCompressedTexSubImage3D) _glTexSubImage3D = 0;
if (!rhs._glCopyTexSubImage3D) _glCopyTexSubImage3D = 0;
if (!rhs._gluBuild3DMipmaps) _gluBuild3DMipmaps = 0;
}
@@ -358,10 +360,12 @@ void Texture3D::Extensions::setupGLExtenions()
glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &_maxTexture3DSize);
_glTexImage3D = getGLExtensionFuncPtr("glTexImage3D","glTexImage3DEXT");;
_glTexSubImage3D = getGLExtensionFuncPtr("glTexSubImage3D","glTexSubImage3DEXT");
_glCopyTexSubImage3D = getGLExtensionFuncPtr("glCopyTexSubImage3D","glCopyTexSubImage3DEXT");
_gluBuild3DMipmaps = getGLExtensionFuncPtr("gluBuild3DMipmaps");
_glTexImage3D = getGLExtensionFuncPtr("glTexImage3D","glTexImage3DEXT");
_glTexSubImage3D = getGLExtensionFuncPtr("glTexSubImage3D","glTexSubImage3DEXT");
_glCompressedTexImage3D = getGLExtensionFuncPtr("glCompressedTexImage3D","glCompressedTexImage3DARB");
_glCompressedTexSubImage3D = getGLExtensionFuncPtr("glCompressedTexSubImage3D","glCompressedTexSubImage3DARB");
_glCopyTexSubImage3D = getGLExtensionFuncPtr("glCopyTexSubImage3D","glCopyTexSubImage3DEXT");
_gluBuild3DMipmaps = getGLExtensionFuncPtr("gluBuild3DMipmaps");
}
@@ -393,6 +397,32 @@ void Texture3D::Extensions::glTexSubImage3D( GLenum target, GLint level, GLint x
}
}
void Texture3D::Extensions::glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) const
{
if (_glCompressedTexImage3D)
{
typedef void (APIENTRY * CompressedTexImage3DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
((CompressedTexImage3DArbProc)_glCompressedTexImage3D)(target, level, internalformat, width, height, depth, border, imageSize, data);
}
else
{
notify(WARN)<<"Error: glCompressedTexImage3D not supported by OpenGL driver"<<std::endl;
}
}
void Texture3D::Extensions::glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) const
{
if (_glCompressedTexSubImage3D)
{
typedef void (APIENTRY * CompressedTexSubImage3DArbProc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
((CompressedTexSubImage3DArbProc)_glCompressedTexSubImage3D)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
}
else
{
notify(WARN)<<"Error: glCompressedTexImage2D not supported by OpenGL driver"<<std::endl;
}
}
void Texture3D::Extensions::glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) const
{
// ::glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);