Updated wrappers, and version numbers in prep for next release
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@@ -113,6 +113,16 @@ BEGIN_OBJECT_REFLECTOR(osgGA::EventQueue)
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__void__penPressure__float__double,
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"Method for adapting pen pressure events, placing this event on the back of the event queue, with specified time. ",
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"");
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I_Method3(void, penOrientation, IN, float, tiltX, IN, float, tiltY, IN, float, rotation,
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Properties::NON_VIRTUAL,
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__void__penOrientation__float__float__float,
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"Method for adapting pen orientation events, placing this event on the back of the event queue. ",
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"");
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I_Method4(void, penOrientation, IN, float, tiltX, IN, float, tiltY, IN, float, rotation, IN, double, time,
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Properties::NON_VIRTUAL,
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__void__penOrientation__float__float__float__double,
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"Method for adapting pen orientation events, placing this event on the back of the event queue, with specified time. ",
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"");
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I_Method2(void, penProximity, IN, osgGA::GUIEventAdapter::TabletPointerType, pt, IN, bool, isEntering,
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Properties::NON_VIRTUAL,
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__void__penProximity__GUIEventAdapter_TabletPointerType__bool,
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@@ -11,6 +11,7 @@
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Matrix>
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#include <osg/Object>
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#include <osgGA/GUIEventAdapter>
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@@ -43,6 +44,7 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::EventType)
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I_EnumLabel(osgGA::GUIEventAdapter::RESIZE);
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I_EnumLabel(osgGA::GUIEventAdapter::SCROLL);
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I_EnumLabel(osgGA::GUIEventAdapter::PEN_PRESSURE);
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I_EnumLabel(osgGA::GUIEventAdapter::PEN_ORIENTATION);
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I_EnumLabel(osgGA::GUIEventAdapter::PEN_PROXIMITY_ENTER);
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I_EnumLabel(osgGA::GUIEventAdapter::PEN_PROXIMITY_LEAVE);
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I_EnumLabel(osgGA::GUIEventAdapter::CLOSE_WINDOW);
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@@ -414,6 +416,41 @@ BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventAdapter)
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__void__setPenPressure__float,
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"sets the pressure from a tablet ",
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"");
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I_Method0(float, getPenTiltX,
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Properties::NON_VIRTUAL,
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__float__getPenTiltX,
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"get the tiltX, from a tablet input device (range -1 - 1) ",
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"");
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I_Method1(void, setPenTiltX, IN, float, tiltX,
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Properties::NON_VIRTUAL,
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__void__setPenTiltX__float,
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"sets the tiltX from a tablet ",
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"");
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I_Method0(float, getPenTiltY,
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Properties::NON_VIRTUAL,
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__float__getPenTiltY,
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"get the tiltY, from a tablet input device (range -1 - 1) ",
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"");
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I_Method1(void, setPenTiltY, IN, float, tiltY,
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Properties::NON_VIRTUAL,
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__void__setPenTiltY__float,
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"sets the tiltY from a tablet ",
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"");
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I_Method0(float, getPenRotation,
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Properties::NON_VIRTUAL,
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__float__getPenRotation,
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"get the rotation, from a tablet input device (range 0 - 2PI) ",
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"");
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I_Method1(void, setPenRotation, IN, float, rotation,
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Properties::NON_VIRTUAL,
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__void__setPenRotation__float,
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"sets the rotation from a tablet ",
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"");
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I_Method0(const osg::Matrix, getPenOrientation,
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Properties::NON_VIRTUAL,
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__C5_osg_Matrix__getPenOrientation,
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"get the orientation from a tablet input device as a matrix ",
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"");
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I_Method0(osgGA::GUIEventAdapter::TabletPointerType, getTabletPointerType,
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Properties::NON_VIRTUAL,
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__TabletPointerType__getTabletPointerType,
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@@ -494,9 +531,21 @@ BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventAdapter)
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I_SimpleProperty(osgGA::GUIEventAdapter::MouseYOrientation, MouseYOrientation,
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__MouseYOrientation__getMouseYOrientation,
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__void__setMouseYOrientation__MouseYOrientation);
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I_SimpleProperty(const osg::Matrix, PenOrientation,
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__C5_osg_Matrix__getPenOrientation,
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0);
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I_SimpleProperty(float, PenPressure,
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__float__getPenPressure,
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__void__setPenPressure__float);
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I_SimpleProperty(float, PenRotation,
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__float__getPenRotation,
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__void__setPenRotation__float);
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I_SimpleProperty(float, PenTiltX,
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__float__getPenTiltX,
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__void__setPenTiltX__float);
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I_SimpleProperty(float, PenTiltY,
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__float__getPenTiltY,
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__void__setPenTiltY__float);
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I_SimpleProperty(float, ScrollingDeltaX,
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__float__getScrollingDeltaX,
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0);
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