Moved SimpleViewer and GraphicsWindow into their own osgViewer library, updated simpleviewer examples to reflect this change
This commit is contained in:
@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgkeyboardmouse.cpp\
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LIBS += -lProducer -losgFX -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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LIBS += -lProducer -losgFX -losgViewer -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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INSTFILES = \
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$(CXXFILES)\
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgkeyboardmouse.cpp\
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LIBS += -lProducer -losgFX -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -lProducer -losgFX -losgViewer -losgGA -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgkeyboardmouse
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@@ -1,6 +1,6 @@
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// C++ source file - (C) 2003 Robert Osfield, released under the OSGPL.
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//
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// Simple example of use of Producer::RenderSurface + KeyboardMouseCallback + SceneView
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// Simple example of use of Producer::RenderSurface + KeyboardMouseCallback + SimpleViewer
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// example that provides the user with control over view position with basic picking.
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#include <Producer/RenderSurface>
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@@ -11,17 +11,16 @@
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#include <osg/io_utils>
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#include <osg/observer_ptr>
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#include <osgUtil/SceneView>
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#include <osgUtil/IntersectVisitor>
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#include <osgUtil/IntersectionVisitor>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgGA/SimpleViewer>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/SimpleViewer>
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#include <osgFX/Scribe>
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// ----------- Begining of glue classes to adapter Producer's keyboard mouse events to osgGA's abstraction events.
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@@ -138,21 +137,22 @@ public:
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class PickHandler : public osgGA::GUIEventHandler {
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public:
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PickHandler(osgUtil::SceneView* sceneView):
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_sceneView(sceneView),
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PickHandler():
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_mx(0.0),_my(0.0) {}
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~PickHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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{
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osgViewer::SimpleViewer* viewer = dynamic_cast<osgViewer::SimpleViewer*>(&aa);
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYUP):
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{
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if (ea.getKey()=='s')
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if (ea.getKey()=='s' && viewer)
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{
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saveSelectedModel();
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saveSelectedModel(viewer->getSceneData());
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}
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return false;
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}
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@@ -168,7 +168,7 @@ public:
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if (_mx == ea.getX() && _my == ea.getY())
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{
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// only do a pick if the mouse hasn't moved
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pick(ea);
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pick(ea,viewer);
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}
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return true;
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}
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@@ -178,39 +178,39 @@ public:
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}
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}
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void pick(const osgGA::GUIEventAdapter& ea)
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void pick(const osgGA::GUIEventAdapter& ea, osgViewer::SimpleViewer* viewer)
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{
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osg::Node* scene = _sceneView.valid() ? _sceneView->getSceneData() : 0;
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osg::Node* scene = viewer->getSceneData();
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if (!scene) return;
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// remap the mouse x,y into viewport coordinates.
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osg::notify(osg::NOTICE)<<std::endl;
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#if 0
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// use non dimension coordinates - in projection/clip space
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osgUtil::LineSegmentIntersector* picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::PROJECTION, osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),0.0), osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),1.0) );
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osgUtil::LineSegmentIntersector* picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::PROJECTION, osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),-1.0), osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),1.0) );
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#else
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// use window coordinates
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float mx = _sceneView->getViewport()->x() + (int)((float)_sceneView->getViewport()->width()*(ea.getXnormalized()*0.5f+0.5f));
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float my = _sceneView->getViewport()->y() + (int)((float)_sceneView->getViewport()->height()*(ea.getYnormalized()*0.5f+0.5f));
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// remap the mouse x,y into viewport coordinates.
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osg::Viewport* viewport = viewer->getCamera()->getViewport();
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float mx = viewport->x() + (int)((float)viewport->width()*(ea.getXnormalized()*0.5f+0.5f));
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float my = viewport->y() + (int)((float)viewport->height()*(ea.getYnormalized()*0.5f+0.5f));
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osgUtil::LineSegmentIntersector* picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, osg::Vec3d(mx,my,0.0), osg::Vec3d(mx,my,1.0) );
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#endif
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osgUtil::IntersectionVisitor iv(picker);
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_sceneView->getCamera()->accept(iv);
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osg::notify(osg::NOTICE)<<"Done pick, "<<picker->containsIntersections()<<std::endl;
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viewer->getCamera()->accept(iv);
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if (picker->containsIntersections())
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{
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osgUtil::LineSegmentIntersector::Intersection intersection = picker->getFirstIntersection();
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osg::notify(osg::NOTICE)<<"Picking "<<intersection.localIntersectionPoint<<std::endl;
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osg::notify(osg::NOTICE)<<"Picked "<<intersection.localIntersectionPoint<<std::endl;
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#if 0
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#if 1
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osg::NodePath& nodePath = intersection.nodePath;
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osg::Node* node = (nodePath.size()>=1)?nodePath[nodePath.size()-1]:0;
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osg::Group* parent = (nodePath.size()>=2)?dynamic_cast<osg::Group*>(nodePath[nodePath.size()-2]):0;
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@@ -247,37 +247,14 @@ public:
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}
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{
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float mx = _sceneView->getViewport()->x() + (int)((float)_sceneView->getViewport()->width()*(ea.getXnormalized()*0.5f+0.5f));
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float my = _sceneView->getViewport()->y() + (int)((float)_sceneView->getViewport()->height()*(ea.getYnormalized()*0.5f+0.5f));
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// do the pick traversal use the other PickVisitor to double check results.
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osgUtil::PickVisitor pick(_sceneView->getViewport(),
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_sceneView->getProjectionMatrix(),
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_sceneView->getViewMatrix(), mx, my);
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scene->accept(pick);
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osgUtil::PickVisitor::LineSegmentHitListMap& segHitList = pick.getSegHitList();
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if (!segHitList.empty() && !segHitList.begin()->second.empty())
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{
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// get the hits for the first segment
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osgUtil::PickVisitor::HitList& hits = segHitList.begin()->second;
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// just take the first hit - nearest the eye point.
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osgUtil::Hit& hit = hits.front();
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std::cout<<"Got hits"<<hit.getLocalIntersectPoint()<<std::endl;
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}
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}
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}
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void saveSelectedModel()
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void saveSelectedModel(osg::Node* scene)
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{
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if (!scene) return;
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CreateModelToSaveVisitor cmtsv;
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_sceneView->getSceneData()->accept(cmtsv);
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scene->accept(cmtsv);
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if (cmtsv._group->getNumChildren()>0)
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{
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@@ -288,7 +265,6 @@ public:
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protected:
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osg::observer_ptr<osgUtil::SceneView> _sceneView;
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float _mx,_my;
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};
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@@ -317,7 +293,7 @@ int main( int argc, char **argv )
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// create the view of the scene.
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osgGA::SimpleViewer viewer;
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osgViewer::SimpleViewer viewer;
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viewer.setSceneData(loadedModel.get());
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// set up a KeyboardMouse to manage the events comming in from the RenderSurface
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@@ -334,7 +310,7 @@ int main( int argc, char **argv )
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viewer.addEventHandler(statesetManipulator.get());
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// add the pick handler
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viewer.addEventHandler(new PickHandler(viewer.getSceneView()));
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viewer.addEventHandler(new PickHandler());
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// set the window dimensions
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viewer.getEventQueue()->getCurrentEventState()->setWindowRectangle(100,100,800,600);
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimple.cpp\
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LIBS += -lProducer -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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LIBS += -lProducer -losgViewer -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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INSTFILES = \
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$(CXXFILES)\
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimple.cpp\
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LIBS += -lProducer -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -lProducer -losgViewer -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgsimple
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@@ -7,7 +7,7 @@
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#include <osgUtil/SceneView>
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#include <osgDB/ReadFile>
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#include <osgGA/SimpleViewer>
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#include <osgViewer/SimpleViewer>
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int main( int argc, char **argv )
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@@ -34,7 +34,7 @@ int main( int argc, char **argv )
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renderSurface->realize();
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osgGA::SimpleViewer viewer;
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osgViewer::SimpleViewer viewer;
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viewer.setSceneData(loadedModel.get());
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// initialize the view to look at the center of the scene graph
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerFLTK.cpp\
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LIBS += -losgGA -losgDB -losgUtil -losg -lfltk -lfltk_gl $(GL_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lfltk -lfltk_gl $(GL_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerQT3.cpp\
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LIBS += -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgsimpleviewerQT3
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@@ -3,7 +3,7 @@
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// Simple example using GLUT to create an OpenGL window and OSG for rendering.
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// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
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#include <osgGA/SimpleViewer>
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#include <osgViewer/SimpleViewer>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/ReadFile>
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@@ -12,7 +12,7 @@
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#include <iostream>
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class GraphicsWindowFLTK : public Fl_Gl_Window, virtual osgGA::GraphicsWindow
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class GraphicsWindowFLTK : public Fl_Gl_Window, virtual osgViewer::GraphicsWindow
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{
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public:
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@@ -70,7 +70,7 @@ void idle_cb()
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}
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class SimpleViewerFLTK : public osgGA::SimpleViewer, public GraphicsWindowFLTK
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class SimpleViewerFLTK : public osgViewer::SimpleViewer, public GraphicsWindowFLTK
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{
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public:
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SimpleViewerFLTK(int x, int y, int w, int h, const char *label=0):
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerGLUT.cpp\
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LIBS += -losgGA -losgDB -losgUtil -losg $(GLUT_LIBS) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg $(GLUT_LIBS) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerGLUT.cpp\
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LIBS += -losgGA -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgsimpleviewerGLUT
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@@ -13,11 +13,11 @@
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# include <GL/glut.h>
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#endif
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#include <osgGA/SimpleViewer>
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#include <osgViewer/SimpleViewer>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/ReadFile>
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osg::ref_ptr<osgGA::SimpleViewer> viewer;
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osg::ref_ptr<osgViewer::SimpleViewer> viewer;
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void display(void)
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{
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@@ -89,7 +89,7 @@ int main( int argc, char **argv )
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glutKeyboardFunc( keyboard );
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// create the view of the scene.
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viewer = new osgGA::SimpleViewer;
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viewer = new osgViewer::SimpleViewer;
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viewer->setSceneData(loadedModel.get());
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viewer->setCameraManipulator(new osgGA::TrackballManipulator);
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerProducer.cpp\
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LIBS += -lProducer -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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LIBS += -lProducer -losgViewer -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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INSTFILES = \
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$(CXXFILES)\
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerProducer.cpp\
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LIBS += -lProducer -losgGA -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -lProducer -losgViewer -losgGA -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgsimpleviewerProducer
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@@ -8,7 +8,7 @@
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#include <osgDB/ReadFile>
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#include <osgGA/SimpleViewer>
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#include <osgViewer/SimpleViewer>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/StateSetManipulator>
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@@ -81,7 +81,7 @@ private:
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// first approach uses a custom GraphicsWindow
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// then uses multiple inheritance to create a SimpleViewerWindowProducer
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class GraphicsWindowProducer : public virtual osgGA::GraphicsWindow, public Producer::RenderSurface
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class GraphicsWindowProducer : public virtual osgViewer::GraphicsWindow, public Producer::RenderSurface
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{
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public:
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@@ -120,7 +120,7 @@ class GraphicsWindowProducer : public virtual osgGA::GraphicsWindow, public Prod
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osg::ref_ptr<MyKeyboardMouseCallback> _kbmcb;
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};
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class SimplerViewerProducer : public osgGA::SimpleViewer, public GraphicsWindowProducer
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class SimplerViewerProducer : public osgViewer::SimpleViewer, public GraphicsWindowProducer
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{
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public:
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SimplerViewerProducer() {}
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@@ -198,7 +198,7 @@ int main( int argc, char **argv )
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// create the view of the scene.
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osgGA::SimpleViewer viewer;
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osgViewer::SimpleViewer viewer;
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viewer.setSceneData(loadedModel.get());
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// set up a KeyboardMouse to manage the events comming in from the RenderSurface
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerQT3.cpp\
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LIBS += -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsimpleviewerQT3.cpp\
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LIBS += -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgsimpleviewerQT3
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@@ -3,7 +3,7 @@
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// Simple example using GLUT to create an OpenGL window and OSG for rendering.
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// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
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#include <osgGA/SimpleViewer>
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#include <osgViewer/SimpleViewer>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/ReadFile>
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@@ -14,7 +14,7 @@ class QWidget;
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#include <iostream>
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class GraphicsWindowQT : public QGLWidget, virtual public osgGA::GraphicsWindow
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class GraphicsWindowQT : public QGLWidget, virtual public osgViewer::GraphicsWindow
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{
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public:
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|
||||
@@ -89,7 +89,7 @@ void GraphicsWindowQT::mouseMoveEvent( QMouseEvent* event )
|
||||
}
|
||||
|
||||
|
||||
class SimpleViewerQT : public osgGA::SimpleViewer, public GraphicsWindowQT
|
||||
class SimpleViewerQT : public osgViewer::SimpleViewer, public GraphicsWindowQT
|
||||
{
|
||||
public:
|
||||
SimpleViewerQT() {}
|
||||
|
||||
@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT4.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg -lQtOpenGL -lQtGui -lQtCore $(GL_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lQtOpenGL -lQtGui -lQtCore $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
||||
@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT4.cpp\
|
||||
|
||||
LIBS += -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerQT4
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
#include <iostream>
|
||||
|
||||
class GraphicsWindowQT : public QGLWidget, virtual osgGA::GraphicsWindow
|
||||
class GraphicsWindowQT : public QGLWidget, virtual osgViewer::GraphicsWindow
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -89,7 +89,7 @@ void GraphicsWindowQT::mouseMoveEvent( QMouseEvent* event )
|
||||
}
|
||||
|
||||
|
||||
class SimpleViewerQT : public osgGA::SimpleViewer, public GraphicsWindowQT
|
||||
class SimpleViewerQT : public osgViewer::SimpleViewer, public GraphicsWindowQT
|
||||
{
|
||||
public:
|
||||
SimpleViewerQT() {}
|
||||
|
||||
@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerSDL.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
||||
@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerSDL.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerSDL
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
@@ -90,7 +90,7 @@ int main( int argc, char **argv )
|
||||
|
||||
SDL_EnableUNICODE(1);
|
||||
|
||||
osgGA::SimpleViewer viewer;
|
||||
osgViewer::SimpleViewer viewer;
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
viewer.setCameraManipulator(new osgGA::TrackballManipulator);
|
||||
viewer.getEventQueue()->windowResize(0, 0, windowWidth, windowHeight );
|
||||
|
||||
Reference in New Issue
Block a user