Removed GLBeginEndAdapter as it is no longer needed

This commit is contained in:
Robert Osfield
2016-09-02 17:15:14 +01:00
parent 0f3e61146d
commit e11e45a2e3
5 changed files with 0 additions and 492 deletions

View File

@@ -29,7 +29,6 @@
#include <osg/DisplaySettings>
#include <osg/Polytope>
#include <osg/Viewport>
#include <osg/GLBeginEndAdapter>
#include <osg/ArrayDispatchers>
#include <osg/GraphicsCostEstimator>
@@ -877,9 +876,6 @@ class OSG_EXPORT State : public Referenced
/** Initialize extension used by osg::State.*/
void initializeExtensionProcs();
/** Get the GL adapter object used to map OpenGL 1.0 glBegin/glEnd usage to vertex arrays.*/
inline GLBeginEndAdapter& getGLBeginEndAdapter() { return _glBeginEndAdapter; }
/** Get the helper class for dispatching osg::Arrays as OpenGL attribute data.*/
inline ArrayDispatchers& getArrayDispatchers() { return _arrayDispatchers; }
@@ -1345,7 +1341,6 @@ class OSG_EXPORT State : public Referenced
unsigned int _dynamicObjectCount;
osg::ref_ptr<DynamicObjectRenderingCompletedCallback> _completeDynamicObjectRenderingCallback;
GLBeginEndAdapter _glBeginEndAdapter;
ArrayDispatchers _arrayDispatchers;
osg::ref_ptr<GraphicsCostEstimator> _graphicsCostEstimator;