Removed GLBeginEndAdapter as it is no longer needed
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@@ -125,7 +125,6 @@ State::State():
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_maxTexturePoolSize = 0;
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_maxBufferObjectPoolSize = 0;
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_glBeginEndAdapter.setState(this);
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_arrayDispatchers.setState(this);
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_graphicsCostEstimator = new GraphicsCostEstimator;
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