From Fabien Lavignotte, "Here is some various small fixes i have done while playing with
osgAnimation. - Animation : removed the _name attribute that is never used. - BasicAnimationManager : fix a crash on Windows with the example osganimationviewer. The _lastUpdate attribute was not initialized when using copy constructor. - CMakeLists.txt : add RigGeometry to the headers list"
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@@ -252,9 +252,6 @@ int main (int argc, char* argv[])
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initVertexMap(root.get(), right0.get(), right1.get(), geom, src.get());
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geom->buildVertexSet();
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geom->buildTransformer(skelroot.get());
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// let's run !
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viewer.setSceneData( scene );
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viewer.realize();
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