Updated wrappers.
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@@ -32,7 +32,7 @@
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::vector< GLenum >, osg::CameraNode::DrawBufferList);
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TYPE_NAME_ALIAS(std::vector< GLenum >, osg::CameraNode::RenderBufferList);
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TYPE_NAME_ALIAS(std::map< osg::CameraNode::BufferComponent COMMA osg::CameraNode::Attachment >, osg::CameraNode::BufferAttachmentMap);
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@@ -113,14 +113,16 @@ BEGIN_OBJECT_REFLECTOR(osg::CameraNode)
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I_Method0(osg::Matrixd, getInverseViewMatrix);
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I_Method1(void, setRenderOrder, IN, osg::CameraNode::RenderOrder, order);
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I_Method0(osg::CameraNode::RenderOrder, getRenderOrder);
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I_Method1(void, setRenderTargetImplmentation, IN, osg::CameraNode::RenderTargetImplementation, impl);
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I_Method0(osg::CameraNode::RenderTargetImplementation, getRenderTargetImplmentation);
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I_Method2(void, setDrawBuffer, IN, unsigned int, pos, IN, GLenum, buffer);
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I_Method1(GLenum, getDrawBuffer, IN, unsigned int, pos);
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I_Method0(osg::CameraNode::DrawBufferList &, getDrawBufferList);
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I_Method0(const osg::CameraNode::DrawBufferList &, getDrawBufferList);
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I_Method1(void, setRenderTargetImplementation, IN, osg::CameraNode::RenderTargetImplementation, impl);
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I_Method0(osg::CameraNode::RenderTargetImplementation, getRenderTargetImplementation);
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I_Method1(void, setDrawBuffer, IN, GLenum, buffer);
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I_Method0(GLenum, getDrawBuffer);
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I_Method1(void, setReadBuffer, IN, GLenum, buffer);
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I_Method0(GLenum, getReadBuffer);
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I_Method2(void, setRenderBuffer, IN, unsigned int, pos, IN, GLenum, buffer);
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I_Method1(GLenum, getRenderBuffer, IN, unsigned int, pos);
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I_Method0(osg::CameraNode::RenderBufferList &, getRenderBufferList);
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I_Method0(const osg::CameraNode::RenderBufferList &, getRenderBufferList);
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I_Method2(void, attach, IN, osg::CameraNode::BufferComponent, buffer, IN, GLenum, internalFormat);
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I_MethodWithDefaults5(void, attach, IN, osg::CameraNode::BufferComponent, buffer, , IN, osg::Texture *, texture, , IN, unsigned int, level, 0, IN, unsigned int, face, 0, IN, bool, mipMapGeneration, false);
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I_Method2(void, attach, IN, osg::CameraNode::BufferComponent, buffer, IN, osg::Image *, image);
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@@ -142,15 +144,16 @@ BEGIN_OBJECT_REFLECTOR(osg::CameraNode)
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I_Property(const osg::Vec4 &, ClearColor);
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I_Property(GLbitfield, ClearMask);
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I_Property(osg::ColorMask *, ColorMask);
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I_IndexedProperty1(GLenum, DrawBuffer, unsigned int, pos);
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I_ReadOnlyProperty(osg::CameraNode::DrawBufferList &, DrawBufferList);
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I_Property(GLenum, DrawBuffer);
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I_Property(osg::GraphicsContext *, GraphicsContext);
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I_ReadOnlyProperty(osg::Matrixd, InverseViewMatrix);
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I_Property(osg::CameraNode::DrawCallback *, PostDrawCallback);
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I_Property(const osg::Matrixd &, ProjectionMatrix);
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I_Property(GLenum, ReadBuffer);
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I_IndexedProperty1(GLenum, RenderBuffer, unsigned int, pos);
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I_ReadOnlyProperty(osg::CameraNode::RenderBufferList &, RenderBufferList);
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I_Property(osg::CameraNode::RenderOrder, RenderOrder);
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I_Property(osg::CameraNode::RenderTargetImplementation, RenderTargetImplmentation);
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I_Property(osg::CameraNode::RenderTargetImplementation, RenderTargetImplementation);
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I_Property(osg::Object *, RenderingCache);
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I_Property(osg::CameraNode::TransformOrder, TransformOrder);
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I_Property(const osg::Matrixd &, ViewMatrix);
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