Updated wrappers.
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@@ -35,7 +35,7 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture3D)
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I_Method0(const char *, className);
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I_Method0(osg::StateAttribute::Type, getType);
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I_Method1(int, compare, IN, const osg::StateAttribute &, rhs);
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I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage);
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I_Method0(GLenum, getTextureTarget);
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I_Method1(void, setImage, IN, osg::Image *, image);
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I_Method0(osg::Image *, getImage);
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I_Method0(const osg::Image *, getImage);
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@@ -56,6 +56,7 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture3D)
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I_Property(osg::Image *, Image);
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I_WriteOnlyProperty(unsigned int, NumMipmapLevels);
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I_Property(osg::Texture3D::SubloadCallback *, SubloadCallback);
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I_ReadOnlyProperty(GLenum, TextureTarget);
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I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
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END_REFLECTOR
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