Changed CameraNode::getDataChangeMutex() to be a pointer rather than a reference to
get around osgIntrospeciton build problem with the OpenThreads::Mutex copy constructor being private.
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@@ -305,7 +305,7 @@ class OSG_EXPORT CameraNode : public Transform, public CullSettings
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/** Get the const post draw callback.*/
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const DrawCallback* getPostDrawCallback() const { return _postDrawCallback.get(); }
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OpenThreads::Mutex& getDataChangeMutex() const { return _dataChangeMutex; }
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OpenThreads::Mutex* getDataChangeMutex() const { return &_dataChangeMutex; }
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public:
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