From Laurens Voerman, "While compiling with Visual Studio 12 (aka 2013 update 3) I get a these errors:
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(364): error C2039: 'min' : is not a member of 'std' E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(364): error C3861: 'min': identifier not found E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(372): error C2039: 'min' : is not a member of 'std' E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(372): error C3861: 'min': identifier not found E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(381): error C2039: 'min' : is not a member of 'std' E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(381): error C3861: 'min': identifier not found E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(436): error C2039: 'min' : is not a member of 'std' E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(436): error C3861: 'min': identifier not found I suggest to replace std::min by osg::minimum, attached is a (zipped) modified version of src/osg/PrimitiveSet.cpp applies to the git reposetory only (updated 1 Feb 2016 ae6bade641ee4d8436ef69e7a7a347be81195a47 ) "
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@@ -361,7 +361,7 @@ void MultiDrawArrays::draw(osg::State& state, bool) const
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GLExtensions* ext = state.get<GLExtensions>();
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if (ext->glMultiDrawArrays)
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{
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GLsizei primcount = std::min(_firsts.size(), _counts.size());
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GLsizei primcount = osg::minimum(_firsts.size(), _counts.size());
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ext->glMultiDrawArrays(_mode, &_firsts.front(), &_counts.front(), primcount);
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}
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@@ -369,7 +369,7 @@ void MultiDrawArrays::draw(osg::State& state, bool) const
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void MultiDrawArrays::accept(PrimitiveFunctor& functor) const
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{
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unsigned int primcount = std::min(_firsts.size(), _counts.size());
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unsigned int primcount = osg::minimum(_firsts.size(), _counts.size());
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for(unsigned int i=0; i<primcount; ++i)
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{
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functor.drawArrays(_mode, _firsts[i], _counts[i]);
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@@ -378,7 +378,7 @@ void MultiDrawArrays::accept(PrimitiveFunctor& functor) const
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void MultiDrawArrays::accept(PrimitiveIndexFunctor& functor) const
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{
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unsigned int primcount = std::min(_firsts.size(), _counts.size());
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unsigned int primcount = osg::minimum(_firsts.size(), _counts.size());
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for(unsigned int i=0; i<primcount; ++i)
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{
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functor.drawArrays(_mode, _firsts[i], _counts[i]);
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@@ -433,7 +433,7 @@ unsigned int MultiDrawArrays::getNumPrimitives() const
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case(PATCHES):
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case(POLYGON):
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{
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unsigned int primcount = std::min(_firsts.size(), _counts.size());
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unsigned int primcount = osg::minimum(_firsts.size(), _counts.size());
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return primcount;
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}
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}
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@@ -445,4 +445,4 @@ void MultiDrawArrays::add(GLint first, GLsizei count)
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_firsts.push_back(first);
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_counts.push_back(count);
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}
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#endif
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#endif
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