Added support for glLightModel functionality via osg::LightModel.
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115
src/osgPlugins/osg/LightModel.cpp
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115
src/osgPlugins/osg/LightModel.cpp
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#include <osg/LightModel>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool LightModel_readLocalData(Object& obj, Input& fr);
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bool LightModel_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_LightModelProxy
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(
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new osg::LightModel,
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"LightModel",
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"Object StateAttribute LightModel",
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&LightModel_readLocalData,
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&LightModel_writeLocalData
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);
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bool LightModel_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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LightModel& lightmodel = static_cast<LightModel&>(obj);
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osg::Vec4 ambient;
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if (fr[0].matchWord("ambientIntensity") &&
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fr[1].getFloat(ambient[0]) &&
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fr[2].getFloat(ambient[1]) &&
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fr[3].getFloat(ambient[2]) &&
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fr[4].getFloat(ambient[3]))
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{
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lightmodel.setAmbientIntensity(ambient);
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fr+=5;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("colorControl"))
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{
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if (fr[1].matchWord("SEPERATE_SPECULAR_COLOR"))
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{
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lightmodel.setColorControl(osg::LightModel::SEPERATE_SPECULAR_COLOR);
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}
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else if (fr[1].matchWord("SINGLE_COLOR"))
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{
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lightmodel.setColorControl(osg::LightModel::SINGLE_COLOR);
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}
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}
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int result;
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if (fr[0].matchWord("localViewer") && fr[1].getInt(result))
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{
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if (fr[1].matchWord("TRUE"))
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{
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lightmodel.setLocalViewer(true);
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fr+=2;
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iteratorAdvanced = true;
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}
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else if (fr[1].matchWord("FALSE"))
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{
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lightmodel.setLocalViewer(false);
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fr+=2;
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iteratorAdvanced = true;
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}
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}
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if (fr[0].matchWord("twoSided"))
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{
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if (fr[1].matchWord("TRUE"))
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{
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lightmodel.setTwoSided(true);
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fr+=2;
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iteratorAdvanced = true;
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}
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else if (fr[1].matchWord("FALSE"))
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{
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lightmodel.setTwoSided(false);
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fr+=2;
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iteratorAdvanced = true;
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}
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}
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return iteratorAdvanced;
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}
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bool LightModel_writeLocalData(const Object& obj,Output& fw)
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{
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const LightModel& lightmodel = static_cast<const LightModel&>(obj);
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fw.indent() << "ambientIntensity " << lightmodel.getAmbientIntensity() << std::endl;
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if (lightmodel.getColorControl()==osg::LightModel::SEPERATE_SPECULAR_COLOR)
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fw.indent() << "colorControl SEPERATE_SPECULAR_COLOR" << std::endl;
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else
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fw.indent() << "colorControl SINGLE_COLOR" << std::endl;
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if (lightmodel.getLocalViewer())
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fw.indent() << "localViewer TRUE"<< std::endl;
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else
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fw.indent() << "localViewer FALSE"<< std::endl;
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if (lightmodel.getTwoSided())
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fw.indent() << "twoSided TRUE"<< std::endl;
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else
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fw.indent() << "twoSided FALSE"<< std::endl;
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return true;
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}
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