Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
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@@ -276,6 +276,7 @@ class OSG_EXPORT Node : public Object
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ParentList _parents;
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friend class osg::Group;
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friend class osg::Drawable;
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friend class osg::StateSet;
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ref_ptr<NodeCallback> _updateCallback;
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unsigned int _numChildrenRequiringUpdateTraversal;
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