merged with upstream/OpenSceneGraph-3.6

This commit is contained in:
valid-ptr
2021-03-24 17:45:11 +03:00
committed by konstantin.matveyev
28 changed files with 162 additions and 90 deletions

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@@ -63,6 +63,13 @@ class BoundingSphereImpl
* otherwise. */
inline bool valid() const { return _radius>=0.0; }
inline BoundingSphereImpl& operator = (const BoundingSphereImpl& rhs)
{
_center = rhs._center;
_radius = rhs._radius;
return *this;
}
inline bool operator == (const BoundingSphereImpl& rhs) const { return _center==rhs._center && _radius==rhs._radius; }
inline bool operator != (const BoundingSphereImpl& rhs) const { return _center!=rhs._center || _radius!=rhs._radius; }

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@@ -121,6 +121,32 @@ class OSG_EXPORT Callback : public virtual Object {
}
}
/** Convenience method to find a nested callback by type. */
template <typename T>
static T* findNestedCallback(osg::Callback* callback)
{
if (!callback)
return NULL;
if (T* cb = dynamic_cast<T*>(callback))
return cb;
return findNestedCallback<T>(callback->getNestedCallback());
}
/** Convenience method to find a nested callback by type. */
template <typename T>
static const T* findNestedCallback(const osg::Callback* callback)
{
if (!callback)
return NULL;
if (const T* cb = dynamic_cast<const T*>(callback))
return cb;
return findNestedCallback<T>(callback->getNestedCallback());
}
protected:
virtual ~Callback() {}

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@@ -149,6 +149,15 @@ class VertexAttribAlias
_osgName(osgName),
_declaration(declaration) {}
VertexAttribAlias& operator = (const VertexAttribAlias& rhs)
{
_location = rhs._location;
_glName = rhs._glName;
_osgName = rhs._osgName;
_declaration = rhs._declaration;
return *this;
}
GLuint _location;
std::string _glName;
std::string _osgName;

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@@ -53,6 +53,14 @@ class OSG_EXPORT Quat
_v[3]=w;
}
inline Quat( const Quat& rhs )
{
_v[0]=rhs._v[0];
_v[1]=rhs._v[1];
_v[2]=rhs._v[2];
_v[3]=rhs._v[3];
}
inline Quat( const Vec4f& v )
{
_v[0]=v.x();

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@@ -1328,12 +1328,12 @@ class OSG_EXPORT State : public Referenced
inline void popModeList(ModeMap& modeMap,const StateSet::ModeList& modeList);
inline void popAttributeList(AttributeMap& attributeMap,const StateSet::AttributeList& attributeList);
inline void popUniformList(UniformMap& uniformMap,const StateSet::UniformList& uniformList);
inline void popDefineList(DefineMap& uniformMap,const StateSet::DefineList& defineList);
inline void popDefineList(DefineMap& defineMap,const StateSet::DefineList& defineList);
inline void applyModeList(ModeMap& modeMap,const StateSet::ModeList& modeList);
inline void applyAttributeList(AttributeMap& attributeMap,const StateSet::AttributeList& attributeList);
inline void applyUniformList(UniformMap& uniformMap,const StateSet::UniformList& uniformList);
inline void applyDefineList(DefineMap& uniformMap,const StateSet::DefineList& defineList);
inline void applyDefineList(DefineMap& defineMap,const StateSet::DefineList& defineList);
inline void applyModeMap(ModeMap& modeMap);
inline void applyAttributeMap(AttributeMap& attributeMap);

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@@ -62,9 +62,9 @@
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#endif