Moved local Extensions structs into GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14584 16af8721-9629-0410-8352-f15c8da7e697
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@@ -941,6 +941,34 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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void (GL_APIENTRY * glStencilFuncSeparateATI) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
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// ColorMask
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void (GL_APIENTRY * glColorMaski)(GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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// ClampColor
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bool isClampColorSupported;
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void (GL_APIENTRY * glClampColor) (GLenum target, GLenum mode);
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// PrimitiveRestartIndex
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void (GL_APIENTRY * glPrimitiveRestartIndex) ( GLuint index );
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// Mutlisample
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bool isMultisampleSupported;
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bool isMultisampleFilterHintSupported;
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void (GL_APIENTRY * glSampleCoverage) (GLclampf value, GLboolean invert);
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// Point
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bool isPointParametersSupported;
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bool isPointSpriteSupported;
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bool isPointSpriteCoordOriginSupported;
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void (GL_APIENTRY * glPointParameteri) (GLenum pname, GLint param);
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void (GL_APIENTRY * glPointParameterf) (GLenum pname, GLfloat param);
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void (GL_APIENTRY * glPointParameterfv) (GLenum pname, const GLfloat *params);
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};
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}
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