Various additions to better support view dependent overlay node, and updated wrappers
This commit is contained in:
@@ -178,6 +178,11 @@ BEGIN_VALUE_REFLECTOR(osg::Plane)
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__int__intersect__C5_std_vectorT1_Vec3__R1,
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"intersection test between plane and vertex list return 1 if the bs is completely above plane, return 0 if the bs intersects the plane, return -1 if the bs is completely below the plane. ",
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"");
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I_Method1(int, intersect, IN, const std::vector< osg::Vec3d > &, vertices,
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Properties::NON_VIRTUAL,
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__int__intersect__C5_std_vectorT1_Vec3d__R1,
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"intersection test between plane and vertex list return 1 if the bs is completely above plane, return 0 if the bs intersects the plane, return -1 if the bs is completely below the plane. ",
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"");
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I_Method1(int, intersect, IN, const osg::BoundingSphere &, bs,
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Properties::NON_VIRTUAL,
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__int__intersect__C5_BoundingSphere_R1,
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@@ -203,3 +208,5 @@ BEGIN_VALUE_REFLECTOR(osg::Plane)
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0);
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< osg::Vec3d >)
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@@ -57,6 +57,11 @@ BEGIN_VALUE_REFLECTOR(osg::Polytope)
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__void__setToUnitFrustum__bool__bool,
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"Create a Polytope which is a cube, centered at 0,0,0, with sides of 2 units. ",
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"");
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I_Method1(void, setToBoundingBox, IN, const osg::BoundingBox &, bb,
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Properties::NON_VIRTUAL,
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__void__setToBoundingBox__C5_BoundingBox_R1,
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"Create a Polytope which is a equivilant to BoundingBox. ",
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"");
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I_Method2(void, setAndTransformProvidingInverse, IN, const osg::Polytope &, pt, IN, const osg::Matrix &, matrix,
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Properties::NON_VIRTUAL,
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__void__setAndTransformProvidingInverse__C5_Polytope_R1__C5_osg_Matrix_R1,
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@@ -207,6 +212,9 @@ BEGIN_VALUE_REFLECTOR(osg::Polytope)
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I_SimpleProperty(osg::Polytope::ClippingMask, ResultMask,
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__ClippingMask__getResultMask,
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__void__setResultMask__ClippingMask);
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I_SimpleProperty(const osg::BoundingBox &, ToBoundingBox,
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0,
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__void__setToBoundingBox__C5_BoundingBox_R1);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osg::fast_back_stack< osg::Polytope::ClippingMask >)
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@@ -10,6 +10,7 @@
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Referenced>
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#include <osg/Timer>
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#include <osgGA/EventQueue>
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#include <osgGA/GUIEventAdapter>
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@@ -241,6 +242,16 @@ BEGIN_OBJECT_REFLECTOR(osgGA::EventQueue)
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__C5_GUIEventAdapter_P1__getCurrentEventState,
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"",
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"");
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I_Method1(void, userEvent, IN, osg::Referenced *, userEventData,
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Properties::NON_VIRTUAL,
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__void__userEvent__osg_Referenced_P1,
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"Method for adapting user defined events. ",
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"");
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I_Method2(void, userEvent, IN, osg::Referenced *, userEventData, IN, double, time,
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Properties::NON_VIRTUAL,
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__void__userEvent__osg_Referenced_P1__double,
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"Method for adapting user defined events with specified event time. ",
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"");
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I_SimpleProperty(osgGA::GUIEventAdapter *, CurrentEventState,
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__GUIEventAdapter_P1__getCurrentEventState,
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0);
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@@ -10,6 +10,8 @@
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osgGA/GUIEventAdapter>
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// Must undefine IN and OUT macros defined in Windows headers
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@@ -43,6 +45,7 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::EventType)
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I_EnumLabel(osgGA::GUIEventAdapter::PEN_PROXIMITY_LEAVE);
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I_EnumLabel(osgGA::GUIEventAdapter::CLOSE_WINDOW);
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I_EnumLabel(osgGA::GUIEventAdapter::QUIT_APPLICATION);
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I_EnumLabel(osgGA::GUIEventAdapter::USER);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::KeySymbol)
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@@ -209,15 +212,39 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::TabletPointerType)
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventAdapter)
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I_BaseType(osg::Referenced);
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I_BaseType(osg::Object);
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I_Constructor0(____GUIEventAdapter,
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"",
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"");
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I_Constructor1(IN, const osgGA::GUIEventAdapter &, rhs,
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Properties::NON_EXPLICIT,
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____GUIEventAdapter__C5_GUIEventAdapter_R1,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgGA::GUIEventAdapter &, rhs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____GUIEventAdapter__C5_GUIEventAdapter_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method1(void, setHandled, IN, bool, handled,
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Properties::NON_VIRTUAL,
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__void__setHandled__bool,
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@@ -106,7 +106,5 @@ END_REFLECTOR
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STD_PAIR_REFLECTOR(std::pair< double COMMA double >)
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STD_VECTOR_REFLECTOR(std::vector< osg::Vec3d >)
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STD_VECTOR_REFLECTOR(std::vector< osgSim::ElevationSlice::DistanceHeight >)
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