Various additions to better support view dependent overlay node, and updated wrappers

This commit is contained in:
Robert Osfield
2007-05-19 13:43:38 +00:00
parent e3747b1004
commit e37ec98748
8 changed files with 446 additions and 40 deletions

View File

@@ -10,6 +10,8 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osgGA/GUIEventAdapter>
// Must undefine IN and OUT macros defined in Windows headers
@@ -43,6 +45,7 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::EventType)
I_EnumLabel(osgGA::GUIEventAdapter::PEN_PROXIMITY_LEAVE);
I_EnumLabel(osgGA::GUIEventAdapter::CLOSE_WINDOW);
I_EnumLabel(osgGA::GUIEventAdapter::QUIT_APPLICATION);
I_EnumLabel(osgGA::GUIEventAdapter::USER);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::KeySymbol)
@@ -209,15 +212,39 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::TabletPointerType)
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventAdapter)
I_BaseType(osg::Referenced);
I_BaseType(osg::Object);
I_Constructor0(____GUIEventAdapter,
"",
"");
I_Constructor1(IN, const osgGA::GUIEventAdapter &, rhs,
Properties::NON_EXPLICIT,
____GUIEventAdapter__C5_GUIEventAdapter_R1,
"",
"");
I_ConstructorWithDefaults2(IN, const osgGA::GUIEventAdapter &, rhs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____GUIEventAdapter__C5_GUIEventAdapter_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method1(void, setHandled, IN, bool, handled,
Properties::NON_VIRTUAL,
__void__setHandled__bool,