From Jason Daly, "I'm still having a problem with SWING animations on sequences. Here's
the fix again, merged with this morning's svn (including the other Sequence fixes from J-S)."
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@@ -185,6 +185,9 @@ class OSG_EXPORT Sequence : public Group
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// stopping when it gets to zero. init to 0
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int _nreps, _nrepsRemain;
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// frame step (are we stepping forward or backward?)
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int _step;
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// default frame time for newly created frames or children- default is 1.
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// set by setDefaultTime
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double _defaultTime ;
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