Updated wrappers
This commit is contained in:
126
src/osgWrappers/osgAnimation/AnimationManagerBase.cpp
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126
src/osgWrappers/osgAnimation/AnimationManagerBase.cpp
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osgAnimation/Animation>
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#include <osgAnimation/AnimationManagerBase>
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#include <osgAnimation/Target>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::set< osg::ref_ptr< osgAnimation::Target > >, osgAnimation::AnimationManagerBase::TargetSet)
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::AnimationManagerBase)
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I_DeclaringFile("osgAnimation/AnimationManagerBase");
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I_BaseType(osg::NodeCallback);
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I_Constructor0(____AnimationManagerBase,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgAnimation::AnimationManagerBase &, b, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____AnimationManagerBase__C5_AnimationManagerBase_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(void, buildTargetReference,
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Properties::VIRTUAL,
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__void__buildTargetReference,
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"",
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"");
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I_Method1(void, registerAnimation, IN, osgAnimation::Animation *, animation,
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Properties::VIRTUAL,
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__void__registerAnimation__Animation_P1,
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"",
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"");
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I_Method1(void, link, IN, osg::Node *, subgraph,
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Properties::VIRTUAL,
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__void__link__osg_Node_P1,
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"",
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"");
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I_Method1(void, update, IN, double, t,
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Properties::PURE_VIRTUAL,
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__void__update__double,
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"",
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"");
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I_Method0(bool, needToLink,
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Properties::VIRTUAL,
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__bool__needToLink,
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"",
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"");
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I_Method0(const osgAnimation::AnimationList &, getAnimationList,
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Properties::NON_VIRTUAL,
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__C5_AnimationList_R1__getAnimationList,
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"",
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"");
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I_Method0(void, clearTargets,
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Properties::NON_VIRTUAL,
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__void__clearTargets,
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"Operation that must be done each frame. ",
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"");
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I_Method0(void, normalizeTargets,
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Properties::NON_VIRTUAL,
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__void__normalizeTargets,
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"",
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"");
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I_SimpleProperty(const osgAnimation::AnimationList &, AnimationList,
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__C5_AnimationList_R1__getAnimationList,
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0);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgAnimation::Target >)
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I_DeclaringFile("osg/ref_ptr");
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I_Constructor0(____ref_ptr,
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"",
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"");
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I_Constructor1(IN, osgAnimation::Target *, ptr,
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Properties::NON_EXPLICIT,
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____ref_ptr__T_P1,
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"",
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"");
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I_Constructor1(IN, const osg::ref_ptr< osgAnimation::Target > &, rp,
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Properties::NON_EXPLICIT,
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____ref_ptr__C5_ref_ptr_R1,
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"",
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"");
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I_Method0(osgAnimation::Target *, get,
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Properties::NON_VIRTUAL,
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__T_P1__get,
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"",
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"");
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I_Method0(bool, valid,
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Properties::NON_VIRTUAL,
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__bool__valid,
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"",
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"");
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I_Method0(osgAnimation::Target *, release,
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Properties::NON_VIRTUAL,
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__T_P1__release,
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"",
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"");
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I_Method1(void, swap, IN, osg::ref_ptr< osgAnimation::Target > &, rp,
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Properties::NON_VIRTUAL,
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__void__swap__ref_ptr_R1,
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"",
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"");
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I_SimpleProperty(osgAnimation::Target *, ,
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__T_P1__get,
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0);
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END_REFLECTOR
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STD_SET_REFLECTOR(std::set< osg::ref_ptr< osgAnimation::Target > >)
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