Updated wrappers

This commit is contained in:
Robert Osfield
2008-12-16 21:16:06 +00:00
parent ffe77a785a
commit e7d8a2cfe6
27 changed files with 6509 additions and 0 deletions

View File

@@ -0,0 +1,132 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/MatrixTransform>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/PositionAttitudeTransform>
#include <osgAnimation/Animation>
#include <osgAnimation/AnimationManagerBase>
#include <osgAnimation/Channel>
#include <osgAnimation/UpdateCallback>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::AnimationUpdateCallback)
I_DeclaringFile("osgAnimation/UpdateCallback");
I_BaseType(osg::NodeCallback);
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
Properties::NON_EXPLICIT,
____AnimationUpdateCallback__C5_std_string_R1,
"",
"");
I_Constructor2(IN, const osgAnimation::AnimationUpdateCallback &, apc, IN, const osg::CopyOp &, copyop,
____AnimationUpdateCallback__C5_AnimationUpdateCallback_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osgAnimation::AnimationManagerBase *, getAnimationManager,
Properties::NON_VIRTUAL,
__osgAnimation_AnimationManagerBase_P1__getAnimationManager,
"",
"");
I_Method0(bool, needLink,
Properties::PURE_VIRTUAL,
__bool__needLink,
"",
"");
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
Properties::PURE_VIRTUAL,
__bool__link__osgAnimation_Channel_P1,
"",
"");
I_Method1(int, link, IN, osgAnimation::Animation *, animation,
Properties::VIRTUAL,
__int__link__osgAnimation_Animation_P1,
"",
"");
I_Method0(void, updateLink,
Properties::VIRTUAL,
__void__updateLink,
"",
"");
I_SimpleProperty(osgAnimation::AnimationManagerBase *, AnimationManager,
__osgAnimation_AnimationManagerBase_P1__getAnimationManager,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateTransform)
I_DeclaringFile("osgAnimation/UpdateCallback");
I_BaseType(osgAnimation::AnimationUpdateCallback);
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
Properties::NON_EXPLICIT,
____UpdateTransform__C5_std_string_R1,
"",
"");
I_Constructor2(IN, const osgAnimation::UpdateTransform &, apc, IN, const osg::CopyOp &, copyop,
____UpdateTransform__C5_UpdateTransform_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method1(void, update, IN, osg::MatrixTransform &, mat,
Properties::NON_VIRTUAL,
__void__update__osg_MatrixTransform_R1,
"",
"");
I_Method1(void, update, IN, osg::PositionAttitudeTransform &, pat,
Properties::NON_VIRTUAL,
__void__update__osg_PositionAttitudeTransform_R1,
"",
"");
I_Method0(bool, needLink,
Properties::VIRTUAL,
__bool__needLink,
"",
"");
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
Properties::VIRTUAL,
__bool__link__osgAnimation_Channel_P1,
"",
"");
END_REFLECTOR