From Stephan Huber,

"attached you'll find some modifications to Producer, osgGA and
osgProducer to enable Mac OS X support for

+ scrollwheels,
+ mightymouse-srollballs
+ new tracking-pads with scroll feature
+ tablet-support (pressure, proximity and pointertype) (Wacom only tested)

I think there was a bug in the windows-implementation of scroll-wheel
support (wrong order of ScrollingMotion-enum, casting problem) which is
fixed now.

The scrollwheel-code is a bit klunky across platforms, some devices on
OS X can report an absolute delta in pixel-coordinates not only the
direction, so for now there is scrollingMotion (which describes the
direction) and scrolldeltax and scrolldeltay. I decided to leave the
scrollingmotion-stuff to not break old code relying on this."
This commit is contained in:
Robert Osfield
2006-07-04 14:18:44 +00:00
parent b0d738384f
commit e7d9e91525
6 changed files with 113 additions and 7 deletions

View File

@@ -87,6 +87,24 @@ void EventQueue::windowResize(float Xmin, float Ymin, float Xmax, float Ymax)
addEvent(event);
}
void EventQueue::penPressure(float pressure)
{
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
event->setEventType(GUIEventAdapter::PEN_PRESSURE);
event->setPenPressure(pressure);
addEvent(event);
}
void EventQueue::penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering)
{
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
event->setEventType( (isEntering) ? GUIEventAdapter::PEN_PROXIMITY_ENTER : GUIEventAdapter::PEN_PROXIMITY_LEAVE);
event->setTabletPointerType(pt);
addEvent(event);
}
void EventQueue::mouseScroll(GUIEventAdapter::ScrollingMotion sm)
{
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
@@ -96,6 +114,16 @@ void EventQueue::mouseScroll(GUIEventAdapter::ScrollingMotion sm)
addEvent(event);
}
void EventQueue::mouseScroll2D(float x, float y)
{
GUIEventAdapter* event = new GUIEventAdapter(*_accumulateEventState);
event->setEventType(GUIEventAdapter::SCROLL);
event->setScrollingMotionDelta(x,y);
addEvent(event);
}
void EventQueue::mouseWarp(float x, float y)
{
_accumulateEventState->setX(x);

View File

@@ -26,10 +26,14 @@ GUIEventAdapter::GUIEventAdapter():
_Ymax(1.0),
_mx(0.5),
_my(0.5),
_pressure(0.0),
_buttonMask(0),
_modKeyMask(0),
_scrollingMotion(SCROLL_DOWN),
_mouseYOrientation(Y_INCREASING_DOWNWARDS)
_scrollingMotion(SCROLL_NONE),
_scrollingDeltaX(0),
_scrollingDeltaY(0),
_mouseYOrientation(Y_INCREASING_DOWNWARDS),
_tabletPointerType(UNKNOWN)
{}
GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs):
@@ -44,10 +48,14 @@ GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs):
_Ymax(rhs._Ymax),
_mx(rhs._mx),
_my(rhs._my),
_pressure(rhs._pressure),
_buttonMask(rhs._buttonMask),
_modKeyMask(rhs._modKeyMask),
_scrollingMotion(rhs._scrollingMotion),
_mouseYOrientation(rhs._mouseYOrientation)
_scrollingDeltaX(rhs._scrollingDeltaX),
_scrollingDeltaY(rhs._scrollingDeltaY),
_mouseYOrientation(rhs._mouseYOrientation),
_tabletPointerType(rhs._tabletPointerType)
{}
GUIEventAdapter::~GUIEventAdapter()

View File

@@ -25,12 +25,33 @@ void KeyboardMouseCallback::mouseScroll( Producer::KeyboardMouseCallback::Scroll
switch(sm)
{
case(Producer::KeyboardMouseCallback::ScrollNone): break;
case(Producer::KeyboardMouseCallback::ScrollLeft): _eventQueue->mouseScroll(osgGA::GUIEventAdapter::SCROLL_LEFT); break;
case(Producer::KeyboardMouseCallback::ScrollRight): _eventQueue->mouseScroll(osgGA::GUIEventAdapter::SCROLL_RIGHT); break;
case(Producer::KeyboardMouseCallback::ScrollUp): _eventQueue->mouseScroll(osgGA::GUIEventAdapter::SCROLL_UP); break;
case(Producer::KeyboardMouseCallback::ScrollDown): _eventQueue->mouseScroll(osgGA::GUIEventAdapter::SCROLL_DOWN); break;
case(Producer::KeyboardMouseCallback::Scroll2D): _eventQueue->mouseScroll(osgGA::GUIEventAdapter::SCROLL_2D); break;
}
}
}
void KeyboardMouseCallback::mouseScroll2D( float x, float y )
{
updateWindowSize();
if (_eventQueue.valid()) _eventQueue->mouseScroll2D(x,y);
}
void KeyboardMouseCallback::penPressure( float pressure )
{
updateWindowSize();
if (_eventQueue.valid()) _eventQueue->penPressure(pressure);
}
void KeyboardMouseCallback::penProximity(TabletPointerType pt, bool isEntering)
{
updateWindowSize();
if (_eventQueue.valid()) _eventQueue->penProximity((osgGA::GUIEventAdapter::TabletPointerType)pt, isEntering);
}
void KeyboardMouseCallback::buttonPress( float mx, float my, unsigned int mbutton )
{
updateWindowSize();