Added several new methods to osg::Image to help keep track of memory and added

osg::Image::readPixels to encapsulate glReadPixels.

Reordering of includes in include/osg/Fog and include/osg/Light to remove silly warnings under Visual Studio.
This commit is contained in:
Robert Osfield
2002-04-11 17:15:07 +00:00
parent 421e381f17
commit e85e5a6ce6
5 changed files with 231 additions and 153 deletions

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@@ -5,10 +5,10 @@
#ifndef OSG_FOG
#define OSG_FOG 1
#include <osg/Types>
#include <osg/Vec4>
#include <osg/StateAttribute>
#include <osg/StateSet>
#include <osg/Types>
#include <osg/Vec4>
namespace osg {

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@@ -8,6 +8,7 @@
#define OSG_IMAGE 1
#include <osg/Object>
#include <osg/GL>
#include <string>
@@ -30,12 +31,14 @@ class SG_EXPORT Image : public Object
virtual const char* className() const { return "Image"; }
inline const std::string& getFileName() const { return _fileName; }
void setFileName(const std::string& fileName);
inline const std::string& getFileName() const { return _fileName; }
void createImage(const int s,const int t,const int r,
const unsigned int pixelFormat,const unsigned int dataType);
/* allocated a pixel block of specified size and type.*/
void createImage(int s,int t,int r,
GLenum format,GLenum type,
int packing=1);
/** set the image data and format.
@@ -44,44 +47,66 @@ class SG_EXPORT Image : public Object
* otherwise automatically sets to _packing to 4. If a positive
* value of packing is supplied than _packing is simply set to that value.
*/
void setImage(const int s,const int t,const int r,
const int internalFormat,const unsigned int pixelFormat,const unsigned int dataType,
void setImage(int s,int t,int r,
GLint internalTextureformat,
GLenum format,GLenum type,
unsigned char *data,
const int packing=-1);
int packing=1);
/** readPixels from screen at specified position and size, using glReadPixels.
* Create memory for storage if required, reuse existing pixel coords if possible.
* if pixelFormat or dataType*/
void readPixels(int x,int y,int width,int height,
unsigned int pixelFormat,unsigned int dataType,
const int packing=-1);
GLenum format,GLenum type);
/** Scale image to specified size. */
void scaleImage(const int s,const int t,const int r);
/** Width of image.*/
inline const int s() const { return _s; }
/** Height of image.*/
inline const int t() const { return _t; }
/** Depth of image.*/
inline const int r() const { return _r; }
inline const int internalFormat() const { return _internalFormat; }
inline const GLint internalTextureFormat() const { return _internalTextureFormat; }
inline const unsigned int pixelFormat() const { return _pixelFormat; }
inline const GLenum pixelFormat() const { return _pixelFormat; }
inline const unsigned int dataType() const { return _dataType; }
inline const GLenum dataType() const { return _dataType; }
inline const unsigned int packing() const { return _packing; }
inline const unsigned int pixelSizeInBits() const { return _pixelSizeInBits; }
/** return the numbers of bits required for each pixel.*/
inline const unsigned int pixelSizeInBits() const { return computePixelSizeInBits(_pixelFormat,_dataType); }
/** return the numbers of bytes each row of pixels occupies once it has been packed.*/
inline const unsigned int rowSizeInBytes() const { return computeRowWidthInBytes(_s,_pixelFormat,_dataType,_packing); }
/** return the numbers of bytes each image (_s*_t) of pixels occupies..*/
inline const unsigned int imageSizeInBytes() const { return rowSizeInBytes()*_t; }
/** return the numbers of bytes the whole row/image/volume of pixels occupies.*/
inline const unsigned int totalSizeInBytes() const { return imageSizeInBytes()*_r; }
/** raw image data.*/
inline unsigned char *data() { return _data; }
/** raw const image data.*/
inline const unsigned char *data() const { return _data; }
/** Scale image to specified size. */
void scaleImage(const int s,const int t,const int r);
unsigned char* data(int column, int row=0,int image=0)
{
if (!_data) return NULL;
return _data+(column*pixelSizeInBits())/8+row*rowSizeInBytes()+image*imageSizeInBytes();
}
/** Ensure image dimensions are a power of two.
* Mip Mapped texture require the image dimensions to be
@@ -98,6 +123,14 @@ class SG_EXPORT Image : public Object
/** Get modified tag value, only used by osg::Texture when using texture subloading. */
inline const unsigned int getModifiedTag() const { return _modifiedTag; }
static const bool isPackedType(GLenum type);
static const unsigned int computeNumComponents(GLenum format);
static const unsigned int computePixelSizeInBits(GLenum format,GLenum type);
static const unsigned int computeRowWidthInBytes(int width,GLenum format,GLenum type,int packing);
protected :
virtual ~Image();
@@ -108,11 +141,10 @@ class SG_EXPORT Image : public Object
std::string _fileName;
int _s, _t, _r;
int _internalFormat;
unsigned int _pixelFormat;
unsigned int _dataType;
GLint _internalTextureFormat;
GLenum _pixelFormat;
GLenum _dataType;
unsigned int _packing;
unsigned int _pixelSizeInBits;
unsigned char *_data;
unsigned int _modifiedTag;

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@@ -5,10 +5,10 @@
#ifndef OSG_LIGHT
#define OSG_LIGHT 1
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/StateAttribute>
#include <osg/StateSet>
#include <osg/Vec3>
#include <osg/Vec4>
namespace osg {