From Trajce Nikolov, windows build fixes
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@@ -54,6 +54,7 @@ class OSGVIEWER_EXPORT PixelBufferWin32 : public osgViewer::GraphicsWindow
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/** Make this graphics context current.*/
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virtual bool makeCurrentImplementation();
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virtual bool makeContextCurrentImplementation( GraphicsContext* /*readContext*/ );
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation();
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@@ -69,6 +70,8 @@ class OSGVIEWER_EXPORT PixelBufferWin32 : public osgViewer::GraphicsWindow
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/** Get native OpenGL graphics context.*/
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HGLRC getWGLContext() const { return _hglrc; }
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virtual void bindPBufferToTextureImplementation( GLenum /*buffer*/ );
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protected:
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void init();
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