Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for it in the draw() method,

when CleanUpOnNextFrame is enabled the next frame simple deleted OpenGL objects without doing any draw traversal.
This commit is contained in:
Robert Osfield
2005-11-10 11:39:01 +00:00
parent e9c25115fb
commit e8d6df7583
4 changed files with 25 additions and 8 deletions

View File

@@ -26,6 +26,7 @@ OsgSceneHandler::OsgSceneHandler( osg::DisplaySettings *ds) :
_frameStartTick = 0;
_previousFrameStartTick = 0;
_flushOfAllDeletedGLObjectsOnNextFrame = false;
_cleanUpOnNextFrame = false;
}
void OsgSceneHandler::init()