Added a bunch of files synched with 0.8.42
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@@ -1,70 +1,69 @@
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#ifndef OSG_GEODE
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#define OSG_GEODE 1
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#include <osg/OSG>
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#include <osg/Node>
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#include <osg/GeoSet>
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#include <osg/NodeVisitor>
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#include <vector>
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#include <osg/Drawable>
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namespace osg {
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/** Leaf Node for grouping GeoSets.*/
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/** Leaf Node for grouping Drawables.*/
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class SG_EXPORT Geode : public Node
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{
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public:
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typedef std::vector< ref_ptr<GeoSet> > GeoSetList;
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typedef std::vector< ref_ptr<Drawable> > DrawableList;
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Geode();
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virtual Object* clone() const { return new Geode(); }
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virtual bool isSameKindAs(Object* obj) { return dynamic_cast<Geode*>(obj)!=NULL; }
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const Geode*>(obj)!=NULL; }
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virtual const char* className() const { return "Geode"; }
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virtual void accept(NodeVisitor& nv) { nv.apply(*this); }
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/** Add GeoSet to Geode.
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/** Add Drawable to Geode.
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* If gset is not NULL and is not contained in Geode then increment its
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* reference count, add it to the geosets list and dirty the bounding
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* reference count, add it to the drawables list and dirty the bounding
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* sphere to force it to recompute on next getBound() and return true for success.
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* Otherwise return false.
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*/
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virtual bool addGeoSet( GeoSet *gset );
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virtual const bool addDrawable( Drawable *drawable );
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/** Remove GeoSet from Geode.
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/** Remove Drawable from Geode.
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* If gset is contained in Geode then remove it from the geoset
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* list and decrement its reference count, and dirty the
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* bounding sphere to force it to recompute on next getBound() and
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* return true for success. If gset is not found then return false
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* and do not change the reference count of gset.
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*/
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virtual bool removeGeoSet( GeoSet *gset );
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virtual const bool removeDrawable( Drawable *drawable );
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/** Replace specified GeoSet with another GeoSet.
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/** Replace specified Drawable with another Drawable.
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* Decrement the reference count origGSet and increments the
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* reference count of newGset, and dirty the bounding sphere
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* to force it to recompute on next getBound() and returns true.
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* If origGeoSet is not found then return false and do not
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* If origDrawable is not found then return false and do not
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* add newGset. If newGset is NULL then return false and do
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* not remove origGset.
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*/
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virtual bool replaceGeoSet( GeoSet *origGset, GeoSet *newGset );
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virtual const bool replaceDrawable( Drawable *origDraw, Drawable *newDraw );
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/** return the number of geoset's.*/
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int getNumGeosets( void ) const { return _geosets.size(); }
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inline const int getNumDrawables() const { return _drawables.size(); }
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/** return geoset at position i.*/
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GeoSet* getGeoSet( int i ) { return _geosets[i].get(); }
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inline Drawable* getDrawable( const int i ) { return _drawables[i].get(); }
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/** return geoset at position i.*/
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inline const Drawable* getDrawable( const int i ) const { return _drawables[i].get(); }
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/** return true is geoset is contained within Geode.*/
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bool containsGeoSet( GeoSet* gset)
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inline const bool containsDrawable(const Drawable* gset) const
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{
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for (GeoSetList::iterator itr=_geosets.begin();
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itr!=_geosets.end();
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for (DrawableList::const_iterator itr=_drawables.begin();
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itr!=_drawables.end();
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++itr)
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{
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if (itr->get()==gset) return true;
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@@ -72,34 +71,46 @@ class SG_EXPORT Geode : public Node
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return false;
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}
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/** return the iterator postion for specified GeoSet.
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/** return the iterator postion for specified Drawable.
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* return _geoset.end() if gset not is contained in Geode.
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*/
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GeoSetList::iterator findGeoSet( GeoSet* gset)
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inline DrawableList::iterator findDrawable(const Drawable* gset)
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{
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for (GeoSetList::iterator itr=_geosets.begin();
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itr!=_geosets.end();
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for (DrawableList::iterator itr=_drawables.begin();
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itr!=_drawables.end();
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++itr)
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{
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if (itr->get()==gset) return itr;
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}
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return _geosets.end();
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return _drawables.end();
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}
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/** return the const_iterator postion for specified Drawable.
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* return _geoset.end() if gset not is contained in Geode.
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*/
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inline DrawableList::const_iterator findDrawable(const Drawable* gset) const
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{
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for (DrawableList::const_iterator itr=_drawables.begin();
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itr!=_drawables.end();
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++itr)
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{
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if (itr->get()==gset) return itr;
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}
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return _drawables.end();
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}
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/** complile OpenGL Display List for each geoset.*/
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void compileGeoSets( void );
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void compileDrawables(State& state);
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protected:
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virtual ~Geode();
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virtual bool readLocalData(Input& fr);
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virtual bool writeLocalData(Output& fw);
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virtual const bool computeBound() const;
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virtual bool computeBound( void );
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GeoSetList _geosets;
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DrawableList _drawables;
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};
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