Introduced Widget::WidgetStateSet to help localize the StateSet set up by Widget implementations from being serialized or
affecting what end users apply via the standard Node::s/getStateSet(). Further work on TabWidget. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14440 16af8721-9629-0410-8352-f15c8da7e697
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@@ -25,12 +25,10 @@ class OSGUI_EXPORT Tab : public osg::Object
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{
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public:
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Tab() : _color(1.0f,1.0f,1.0f,0.0f) {}
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Tab(const std::string& str) : _text(str), _color(1.0f,1.0f,1.0f,0.0f) {}
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Tab(const std::string& str, const osg::Vec4& col) : _text(str), _color(col) {}
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Tab(const osg::Vec4& col) : _color(col) {}
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Tab() {}
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Tab(const std::string& str) : _text(str) {}
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Tab(const Tab& item, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) : osg::Object(item,copyop), _text(item._text), _color(item._color) {}
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Tab(const Tab& item, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) : osg::Object(item,copyop), _text(item._text) {}
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META_Object(osgUI, Tab);
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@@ -38,10 +36,6 @@ public:
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std::string& getText() { return _text; }
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const std::string& getText() const { return _text; }
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void setColor(const osg::Vec4f& color) { _color = color; }
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osg::Vec4f& getColor() { return _color; }
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const osg::Vec4f& getColor() const { return _color; }
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void setWidget(osgUI::Widget* widget) { _widget = widget; }
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osgUI::Widget* getWidget() { return _widget.get(); }
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const osgUI::Widget* getWidget() const { return _widget.get(); }
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@@ -50,7 +44,6 @@ protected:
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virtual ~Tab() {}
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std::string _text;
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osg::Vec4 _color;
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osg::ref_ptr<osgUI::Widget> _widget;
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};
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@@ -92,8 +85,14 @@ public:
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protected:
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virtual ~TabWidget() {}
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void _activateWidgets();
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Tabs _tabs;
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unsigned int _currentIndex;
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osg::ref_ptr<osg::Switch> _unselectedHeaderSwitch;
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osg::ref_ptr<osg::Switch> _selectedHeaderSwitch;
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osg::ref_ptr<osg::Switch> _tabWidgetSwitch;
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};
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}
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@@ -58,6 +58,14 @@ public:
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GraphicsSubgraphMap& getGraphicsSubgraphMap() { return _graphicsSubgraphMap; }
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const GraphicsSubgraphMap& getGraphicsSubgraphMap() const { return _graphicsSubgraphMap; }
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/** Set the WidgetStateSet is used internally by Widgets to manage state that decorates the subgraph.
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* WidgetStateSet is not serialized and is typically populated by teh Widget::createGraphics() implementation,
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* end users will not normally touoch the WidgetStateSet, use the normal Node::setStateSet() if you want to apply
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* your own state to the Widget and it's subgraphs.*/
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void setWidgetStateSet(osg::StateSet* stateset) { _widgetStateSet = stateset; }
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osg::StateSet* getWidgetStateSet() { return _widgetStateSet.get(); }
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const osg::StateSet* getWidgetStateSet() const { return _widgetStateSet.get(); }
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osg::StateSet* getOrCreateWidgetStateSet() { if (!_widgetStateSet) _widgetStateSet = new osg::StateSet; return _widgetStateSet.get(); }
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/** createGraphics entry method, calls either callback object named "createGraphics" or the createGraphicsImplementation() method.*/
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@@ -152,6 +160,7 @@ protected:
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bool _graphicsInitialized;
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GraphicsSubgraphMap _graphicsSubgraphMap;
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osg::ref_ptr<osg::StateSet> _widgetStateSet;
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osg::BoundingBoxf _extents;
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