Standardize the call to setUpThreading() in CompositeViewer/Viewer::realize().

Standardize the call to scene->resizeGLObjects().


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14944 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-07-13 16:03:51 +00:00
parent 1859e27501
commit e94c3334f9
3 changed files with 15 additions and 2 deletions

View File

@@ -177,6 +177,17 @@ void ViewerBase::setUpThreading()
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator scitr = scenes.begin();
scitr != scenes.end();
++scitr)
{
if ((*scitr)->getSceneData())
{
// update the scene graph so that it has enough GL object buffer memory for the graphics contexts that will be using it.
(*scitr)->getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts());
}
}
}
}
}