Renamed source file
This commit is contained in:
946
examples/osgthreadedterrain/osgthreadedterrain.cpp
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946
examples/osgthreadedterrain/osgthreadedterrain.cpp
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/* OpenSceneGraph example, osgterrain.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <OpenThreads/Block>
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#include <osg/Group>
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#include <osg/Geode>
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#include <osg/ShapeDrawable>
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#include <osg/Texture2D>
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#include <osg/PositionAttitudeTransform>
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#include <osg/MatrixTransform>
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#include <osg/CoordinateSystemNode>
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#include <osg/ClusterCullingCallback>
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#include <osg/ArgumentParser>
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#include <osgDB/FileUtils>
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#include <osgDB/fstream>
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#include <osgDB/ReadFile>
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#include <osgUtil/IncrementalCompileOperation>
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#include <osgText/FadeText>
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/FlightManipulator>
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#include <osgGA/DriveManipulator>
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#include <osgGA/KeySwitchMatrixManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgGA/AnimationPathManipulator>
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#include <osgGA/TerrainManipulator>
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#include <osgTerrain/TerrainTile>
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#include <osgTerrain/GeometryTechnique>
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#include <osgTerrain/Layer>
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#include <iostream>
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typedef std::vector< osg::ref_ptr<osg::GraphicsThread> > GraphicsThreads;
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struct ReleaseBlockOnCompileCompleted : public osgUtil::IncrementalCompileOperation::CompileCompletedCallback
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{
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ReleaseBlockOnCompileCompleted(osg::RefBlockCount* block):
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_block(block) {}
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virtual bool compileCompleted(osgUtil::IncrementalCompileOperation::CompileSet* compileSet)
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{
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if (_block.valid()) _block->completed();
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// tell IncrementalCompileOperation that it's now safe to remove the compileSet
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osg::notify(osg::NOTICE)<<"compileCompleted("<<compileSet<<")"<<std::endl;
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return true;
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}
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osg::ref_ptr<osg::RefBlockCount> _block;
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};
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class LoadAndCompileOperation : public osg::Operation
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{
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public:
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LoadAndCompileOperation(const std::string& filename, osgUtil::IncrementalCompileOperation* ico , osg::RefBlockCount* block):
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Operation("Load and compile Operation", false),
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_filename(filename),
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_incrementalCompileOperation(ico),
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_block(block) {}
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virtual void operator () (osg::Object* object)
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{
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// osg::notify(osg::NOTICE)<<"LoadAndCompileOperation "<<_filename<<std::endl;
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_loadedModel = osgDB::readNodeFile(_filename);
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if (_loadedModel.valid() && _incrementalCompileOperation.valid())
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{
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osg::ref_ptr<osgUtil::IncrementalCompileOperation::CompileSet> compileSet =
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new osgUtil::IncrementalCompileOperation::CompileSet(_loadedModel.get());
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compileSet->_compileCompletedCallback = new ReleaseBlockOnCompileCompleted(_block.get());
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_incrementalCompileOperation->add(compileSet.get());
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}
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else
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{
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if (_block.valid()) _block->completed();
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}
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// osg::notify(osg::NOTICE)<<"done LoadAndCompileOperation "<<_filename<<std::endl;
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}
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std::string _filename;
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osg::ref_ptr<osg::Node> _loadedModel;
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osg::ref_ptr<osgUtil::IncrementalCompileOperation> _incrementalCompileOperation;
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osg::ref_ptr<osg::RefBlockCount> _block;
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};
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class MasterOperation : public osg::Operation
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{
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public:
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typedef std::set<std::string> Files;
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typedef std::map<std::string, osg::ref_ptr<osg::Node> > FilenameNodeMap;
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typedef std::vector< osg::ref_ptr<osg::Node> > Nodes;
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MasterOperation(const std::string& filename, osgUtil::IncrementalCompileOperation* ico):
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Operation("Master reading operation",true),
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_filename(filename),
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_incrementalCompileOperation(ico)
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{
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}
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/** Set the OperationQueue that the MasterOperation can use to place tasks like file loading on for other processes to handle.*/
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void setOperationQueue(osg::OperationQueue* oq) { _operationQueue = oq; }
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osg::OperationQueue* getOperationQueue() { return _operationQueue.get(); }
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bool readMasterFile(Files& files) const
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{
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osgDB::ifstream fin(_filename.c_str());
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if (fin)
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{
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osgDB::Input fr;
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fr.attach(&fin);
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bool readFilename = false;
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while(!fr.eof())
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{
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bool itrAdvanced = false;
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if (fr.matchSequence("file %s") || fr.matchSequence("file %w") )
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{
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files.insert(fr[1].getStr());
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fr += 2;
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itrAdvanced = true;
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readFilename = true;
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}
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if (!itrAdvanced)
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{
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++fr;
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}
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}
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return readFilename;
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}
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return false;
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}
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bool open(osg::Group* group)
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{
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Files files;
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readMasterFile(files);
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for(Files::iterator itr = files.begin();
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itr != files.end();
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++itr)
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{
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osg::Node* model = osgDB::readNodeFile(*itr);
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if (model)
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{
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osg::notify(osg::NOTICE)<<"open: Loaded file "<<*itr<<std::endl;
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group->addChild(model);
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_existingFilenameNodeMap[*itr] = model;
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}
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}
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return true;
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}
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virtual void operator () (osg::Object* callingObject)
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{
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// decided which method to call according to whole has called me.
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osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(callingObject);
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if (viewer) update(viewer->getSceneData());
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else load();
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}
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void load()
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{
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//osg::notify(osg::NOTICE)<<"void load(Object)"<<std::endl;
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Files filesA;
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Files filesB;
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readMasterFile(filesB);
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// osg::notify(osg::NOTICE)<<"First read "<<filesA.size()<<std::endl;
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// itererate until the master file is stable
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do
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{
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OpenThreads::Thread::microSleep(100000);
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filesB.swap(filesA);
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filesB.clear();
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readMasterFile(filesB);
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// osg::notify(osg::NOTICE)<<"second read "<<filesB.size()<<std::endl;
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} while (filesA!=filesB);
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Files files;
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files.swap(filesB);
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// osg::notify(osg::NOTICE)<<"Now equal "<<files.size()<<std::endl;
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Files newFiles;
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Files removedFiles;
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// find out which files are new, and which ones have been removed.
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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for(Files::iterator fitr = files.begin();
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fitr != files.end();
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++fitr)
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{
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if (_existingFilenameNodeMap.count(*fitr)==0) newFiles.insert(*fitr);
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}
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for(FilenameNodeMap::iterator litr = _existingFilenameNodeMap.begin();
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litr != _existingFilenameNodeMap.end();
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++litr)
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{
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if (files.count(litr->first)==0)
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{
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removedFiles.insert(litr->first);
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}
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}
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}
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#if 0
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if (!newFiles.empty() || !removedFiles.empty())
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{
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osg::notify(osg::NOTICE)<<std::endl<<std::endl<<"void operator () files.size()="<<files.size()<<std::endl;
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}
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#endif
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// first load the new files.
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FilenameNodeMap nodesToAdd;
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if (!newFiles.empty())
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{
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typedef std::vector< osg::ref_ptr<osg::GraphicsThread> > GraphicsThreads;
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GraphicsThreads threads;
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for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i)
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{
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osg::GraphicsContext* gc = osg::GraphicsContext::getCompileContext(i);
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osg::GraphicsThread* gt = gc ? gc->getGraphicsThread() : 0;
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if (gt) threads.push_back(gt);
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}
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if (_operationQueue.valid())
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{
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// osg::notify(osg::NOTICE)<<"Using OperationQueue"<<std::endl;
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_endOfLoadBlock = new osg::RefBlockCount(newFiles.size());
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_endOfLoadBlock->reset();
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typedef std::list< osg::ref_ptr<LoadAndCompileOperation> > LoadAndCompileList;
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LoadAndCompileList loadAndCompileList;
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for(Files::iterator nitr = newFiles.begin();
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nitr != newFiles.end();
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++nitr)
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{
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// osg::notify(osg::NOTICE)<<"Adding LoadAndCompileOperation "<<*nitr<<std::endl;
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osg::ref_ptr<LoadAndCompileOperation> loadAndCompile = new LoadAndCompileOperation( *nitr, _incrementalCompileOperation.get(), _endOfLoadBlock.get() );
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loadAndCompileList.push_back(loadAndCompile);
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_operationQueue->add( loadAndCompile.get() );
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}
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#if 1
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osg::ref_ptr<osg::Operation> operation;
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while ((operation=_operationQueue->getNextOperation()).valid())
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{
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// osg::notify(osg::NOTICE)<<"Local running of operation"<<std::endl;
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(*operation)(0);
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}
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#endif
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// osg::notify(osg::NOTICE)<<"Waiting for completion of LoadAndCompile operations"<<std::endl;
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_endOfLoadBlock->block();
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// osg::notify(osg::NOTICE)<<"done ... Waiting for completion of LoadAndCompile operations"<<std::endl;
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for(LoadAndCompileList::iterator litr = loadAndCompileList.begin();
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litr != loadAndCompileList.end();
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++litr)
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{
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if ((*litr)->_loadedModel.valid())
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{
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nodesToAdd[(*litr)->_filename] = (*litr)->_loadedModel;
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}
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}
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}
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else
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{
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_endOfLoadBlock = new osg::RefBlockCount(newFiles.size());
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_endOfLoadBlock->reset();
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for(Files::iterator nitr = newFiles.begin();
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nitr != newFiles.end();
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++nitr)
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{
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(*nitr);
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if (loadedModel.get())
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{
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nodesToAdd[*nitr] = loadedModel;
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if (_incrementalCompileOperation.valid())
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{
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osg::ref_ptr<osgUtil::IncrementalCompileOperation::CompileSet> compileSet =
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new osgUtil::IncrementalCompileOperation::CompileSet(loadedModel.get());
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compileSet->_compileCompletedCallback = new ReleaseBlockOnCompileCompleted(_endOfLoadBlock.get());
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_incrementalCompileOperation->add(compileSet.get());
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}
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else
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{
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_endOfLoadBlock->completed();
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}
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}
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else
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{
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_endOfLoadBlock->completed();
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}
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}
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_endOfLoadBlock->block();
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}
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}
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bool requiresBlock = false;
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// pass the locally peppared data to MasterOperations shared data
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// so that updated thread can merge these changes with the main scene
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// graph. This merge is carried out via the update(..) method.
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if (!removedFiles.empty() || !nodesToAdd.empty())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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_nodesToRemove.swap(removedFiles);
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_nodesToAdd.swap(nodesToAdd);
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requiresBlock = true;
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}
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// now block so we don't try to load anything till the new data has been merged
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// otherwise _existingFilenameNodeMap will get out of sync.
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if (requiresBlock)
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{
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_updatesMergedBlock.block();
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}
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else
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{
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OpenThreads::Thread::YieldCurrentThread();
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}
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}
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// merge the changes with the main scene graph.
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void update(osg::Node* scene)
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{
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// osg::notify(osg::NOTICE)<<"void update(Node*)"<<std::endl;
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osg::Group* group = dynamic_cast<osg::Group*>(scene);
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if (!group)
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{
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osg::notify(osg::NOTICE)<<"Error, MasterOperation::update(Node*) can only work with a Group as Viewer::getSceneData()."<<std::endl;
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return;
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}
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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if (!_nodesToRemove.empty() || !_nodesToAdd.empty())
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{
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osg::notify(osg::NOTICE)<<"update().................. "<<std::endl;
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}
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if (!_nodesToRemove.empty())
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{
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for(Files::iterator itr = _nodesToRemove.begin();
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itr != _nodesToRemove.end();
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++itr)
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{
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FilenameNodeMap::iterator fnmItr = _existingFilenameNodeMap.find(*itr);
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if (fnmItr != _existingFilenameNodeMap.end())
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{
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osg::notify(osg::NOTICE)<<" update():removing "<<*itr<<std::endl;
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group->removeChild(fnmItr->second.get());
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_existingFilenameNodeMap.erase(fnmItr);
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}
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}
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_nodesToRemove.clear();
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}
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||||
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if (!_nodesToAdd.empty())
|
||||
{
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for(FilenameNodeMap::iterator itr = _nodesToAdd.begin();
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itr != _nodesToAdd.end();
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++itr)
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{
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osg::notify(osg::NOTICE)<<" update():inserting "<<itr->first<<std::endl;
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group->addChild(itr->second.get());
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_existingFilenameNodeMap[itr->first] = itr->second;
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}
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_nodesToAdd.clear();
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||||
}
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||||
_updatesMergedBlock.release();
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}
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// add release implementation so that any thread cancellation can
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// work even when blocks and barriers are used.
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virtual void release()
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||||
{
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if (_operationQueue.valid()) _operationQueue->removeAllOperations();
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_updatesMergedBlock.release();
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if (_endOfCompilebarrier.valid()) _endOfCompilebarrier.release();
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if (_endOfLoadBlock.valid()) _endOfLoadBlock.release();
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}
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std::string _filename;
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OpenThreads::Mutex _mutex;
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FilenameNodeMap _existingFilenameNodeMap;
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Files _nodesToRemove;
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FilenameNodeMap _nodesToAdd;
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OpenThreads::Block _updatesMergedBlock;
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||||
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osg::ref_ptr<osgUtil::IncrementalCompileOperation> _incrementalCompileOperation;
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||||
osg::ref_ptr<osg::BarrierOperation> _endOfCompilebarrier;
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osg::ref_ptr<osg::RefBlockCount> _endOfLoadBlock;
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||||
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||||
osg::ref_ptr<osg::OperationQueue> _operationQueue;
|
||||
};
|
||||
|
||||
class FilterHandler : public osgGA::GUIEventHandler
|
||||
{
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||||
public:
|
||||
|
||||
FilterHandler(osgTerrain::GeometryTechnique* gt):
|
||||
_gt(gt) {}
|
||||
|
||||
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
|
||||
{
|
||||
if (!_gt) return false;
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||||
|
||||
switch(ea.getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
{
|
||||
if (ea.getKey() == 'g')
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Gaussian"<<std::endl;
|
||||
_gt->setFilterMatrixAs(osgTerrain::GeometryTechnique::GAUSSIAN);
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||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == 's')
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Smooth"<<std::endl;
|
||||
_gt->setFilterMatrixAs(osgTerrain::GeometryTechnique::SMOOTH);
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == 'S')
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Sharpen"<<std::endl;
|
||||
_gt->setFilterMatrixAs(osgTerrain::GeometryTechnique::SHARPEN);
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == '+')
|
||||
{
|
||||
_gt->setFilterWidth(_gt->getFilterWidth()*1.1);
|
||||
osg::notify(osg::NOTICE)<<"Filter width = "<<_gt->getFilterWidth()<<std::endl;
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == '-')
|
||||
{
|
||||
_gt->setFilterWidth(_gt->getFilterWidth()/1.1);
|
||||
osg::notify(osg::NOTICE)<<"Filter width = "<<_gt->getFilterWidth()<<std::endl;
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == '>')
|
||||
{
|
||||
_gt->setFilterBias(_gt->getFilterBias()+0.1);
|
||||
osg::notify(osg::NOTICE)<<"Filter bias = "<<_gt->getFilterBias()<<std::endl;
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == '<')
|
||||
{
|
||||
_gt->setFilterBias(_gt->getFilterBias()-0.1);
|
||||
osg::notify(osg::NOTICE)<<"Filter bias = "<<_gt->getFilterBias()<<std::endl;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
osg::observer_ptr<osgTerrain::GeometryTechnique> _gt;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
class LayerHandler : public osgGA::GUIEventHandler
|
||||
{
|
||||
public:
|
||||
|
||||
LayerHandler(osgTerrain::Layer* layer):
|
||||
_layer(layer) {}
|
||||
|
||||
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
|
||||
{
|
||||
if (!_layer) return false;
|
||||
|
||||
float scale = 1.2;
|
||||
|
||||
switch(ea.getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
{
|
||||
if (ea.getKey() == 'q')
|
||||
{
|
||||
_layer->transform(0.0, scale);
|
||||
return true;
|
||||
}
|
||||
else if (ea.getKey() == 'a')
|
||||
{
|
||||
_layer->transform(0.0, 1.0f/scale);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
osg::observer_ptr<osgTerrain::Layer> _layer;
|
||||
};
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
osg::ArgumentParser arguments(&argc, argv);
|
||||
|
||||
// construct the viewer.
|
||||
osgViewer::Viewer viewer(arguments);
|
||||
|
||||
// set up the camera manipulators.
|
||||
{
|
||||
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
|
||||
|
||||
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
|
||||
|
||||
std::string pathfile;
|
||||
char keyForAnimationPath = '5';
|
||||
while (arguments.read("-p",pathfile))
|
||||
{
|
||||
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
|
||||
if (apm || !apm->valid())
|
||||
{
|
||||
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
|
||||
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
|
||||
keyswitchManipulator->selectMatrixManipulator(num);
|
||||
++keyForAnimationPath;
|
||||
}
|
||||
}
|
||||
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
|
||||
// add the state manipulator
|
||||
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
|
||||
|
||||
// add the stats handler
|
||||
viewer.addEventHandler(new osgViewer::StatsHandler);
|
||||
|
||||
// add the record camera path handler
|
||||
viewer.addEventHandler(new osgViewer::RecordCameraPathHandler);
|
||||
|
||||
// attach an IncrementaCompileOperation to allow the master loading
|
||||
// to be handled with an incremental compile to avoid frame drops when large objects are added.
|
||||
viewer.setIncrementalCompileOperation(new osgUtil::IncrementalCompileOperation());
|
||||
|
||||
double x = 0.0;
|
||||
double y = 0.0;
|
||||
double w = 1.0;
|
||||
double h = 1.0;
|
||||
|
||||
unsigned int numLoadThreads = 1;
|
||||
while (arguments.read("--load-threads",numLoadThreads)) { }
|
||||
|
||||
osg::ref_ptr<MasterOperation> masterOperation;
|
||||
std::string masterFilename;
|
||||
while(arguments.read("-m",masterFilename))
|
||||
{
|
||||
masterOperation = new MasterOperation(masterFilename, viewer.getIncrementalCompileOperation());
|
||||
}
|
||||
|
||||
|
||||
osg::ref_ptr<osgTerrain::TerrainTile> terrainTile = new osgTerrain::TerrainTile;
|
||||
osg::ref_ptr<osgTerrain::Locator> locator = new osgTerrain::Locator;
|
||||
osg::ref_ptr<osgTerrain::ValidDataOperator> validDataOperator = new osgTerrain::NoDataValue(0.0);
|
||||
osg::ref_ptr<osgTerrain::Layer> lastAppliedLayer;
|
||||
|
||||
locator->setCoordinateSystemType(osgTerrain::Locator::GEOCENTRIC);
|
||||
locator->setTransformAsExtents(-osg::PI, -osg::PI*0.5, osg::PI, osg::PI*0.5);
|
||||
|
||||
unsigned int layerNum = 0;
|
||||
|
||||
std::string filterName;
|
||||
|
||||
osg::Texture::FilterMode filter = osg::Texture::LINEAR;
|
||||
|
||||
bool readParameter = false;
|
||||
float minValue, maxValue;
|
||||
float scale = 1.0f;
|
||||
float offset = 0.0f;
|
||||
|
||||
int pos = 1;
|
||||
while(pos<arguments.argc())
|
||||
{
|
||||
readParameter = false;
|
||||
std::string filename;
|
||||
|
||||
if (arguments.read(pos, "--layer",layerNum))
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Set layer number to "<<layerNum<<std::endl;
|
||||
readParameter = true;
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "-b"))
|
||||
{
|
||||
terrainTile->setTreatBoundariesToValidDataAsDefaultValue(true);
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "-e",x,y,w,h))
|
||||
{
|
||||
// define the extents.
|
||||
locator->setCoordinateSystemType(osgTerrain::Locator::GEOCENTRIC);
|
||||
locator->setTransformAsExtents(x,y,x+w,y+h);
|
||||
readParameter = true;
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "--transform",offset, scale) || arguments.read(pos, "-t",offset, scale))
|
||||
{
|
||||
// define the extents.
|
||||
readParameter = true;
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "--cartesian",x,y,w,h))
|
||||
{
|
||||
// define the extents.
|
||||
locator->setCoordinateSystemType(osgTerrain::Locator::PROJECTED);
|
||||
locator->setTransformAsExtents(x,y,x+w,y+h);
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "--hf",filename))
|
||||
{
|
||||
readParameter = true;
|
||||
|
||||
osg::notify(osg::NOTICE)<<"--hf "<<filename<<std::endl;
|
||||
|
||||
osg::ref_ptr<osg::HeightField> hf = osgDB::readHeightFieldFile(filename);
|
||||
if (hf.valid())
|
||||
{
|
||||
osg::ref_ptr<osgTerrain::HeightFieldLayer> hfl = new osgTerrain::HeightFieldLayer;
|
||||
hfl->setHeightField(hf.get());
|
||||
|
||||
hfl->setLocator(locator.get());
|
||||
hfl->setValidDataOperator(validDataOperator.get());
|
||||
hfl->setMagFilter(filter);
|
||||
|
||||
if (offset!=0.0f || scale!=1.0f)
|
||||
{
|
||||
hfl->transform(offset,scale);
|
||||
}
|
||||
|
||||
terrainTile->setElevationLayer(hfl.get());
|
||||
|
||||
lastAppliedLayer = hfl.get();
|
||||
|
||||
osg::notify(osg::NOTICE)<<"created osgTerrain::HeightFieldLayer"<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"failed to create osgTerrain::HeightFieldLayer"<<std::endl;
|
||||
}
|
||||
|
||||
scale = 1.0f;
|
||||
offset = 0.0f;
|
||||
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "-d",filename) || arguments.read(pos, "--elevation-image",filename))
|
||||
{
|
||||
readParameter = true;
|
||||
osg::notify(osg::NOTICE)<<"--elevation-image "<<filename<<std::endl;
|
||||
|
||||
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(filename);
|
||||
if (image.valid())
|
||||
{
|
||||
osg::ref_ptr<osgTerrain::ImageLayer> imageLayer = new osgTerrain::ImageLayer;
|
||||
imageLayer->setImage(image.get());
|
||||
imageLayer->setLocator(locator.get());
|
||||
imageLayer->setValidDataOperator(validDataOperator.get());
|
||||
imageLayer->setMagFilter(filter);
|
||||
|
||||
if (offset!=0.0f || scale!=1.0f)
|
||||
{
|
||||
imageLayer->transform(offset,scale);
|
||||
}
|
||||
|
||||
terrainTile->setElevationLayer(imageLayer.get());
|
||||
|
||||
lastAppliedLayer = imageLayer.get();
|
||||
|
||||
osg::notify(osg::NOTICE)<<"created Elevation osgTerrain::ImageLayer"<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"failed to create osgTerrain::ImageLayer"<<std::endl;
|
||||
}
|
||||
|
||||
scale = 1.0f;
|
||||
offset = 0.0f;
|
||||
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "-c",filename) || arguments.read(pos, "--image",filename))
|
||||
{
|
||||
readParameter = true;
|
||||
osg::notify(osg::NOTICE)<<"--image "<<filename<<" x="<<x<<" y="<<y<<" w="<<w<<" h="<<h<<std::endl;
|
||||
|
||||
osg::ref_ptr<osg::Image> image = osgDB::readImageFile(filename);
|
||||
if (image.valid())
|
||||
{
|
||||
osg::ref_ptr<osgTerrain::ImageLayer> imageLayer = new osgTerrain::ImageLayer;
|
||||
imageLayer->setImage(image.get());
|
||||
imageLayer->setLocator(locator.get());
|
||||
imageLayer->setValidDataOperator(validDataOperator.get());
|
||||
imageLayer->setMagFilter(filter);
|
||||
|
||||
if (offset!=0.0f || scale!=1.0f)
|
||||
{
|
||||
imageLayer->transform(offset,scale);
|
||||
}
|
||||
|
||||
terrainTile->setColorLayer(layerNum, imageLayer.get());
|
||||
|
||||
lastAppliedLayer = imageLayer.get();
|
||||
|
||||
osg::notify(osg::NOTICE)<<"created Color osgTerrain::ImageLayer"<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"failed to create osgTerrain::ImageLayer"<<std::endl;
|
||||
}
|
||||
|
||||
scale = 1.0f;
|
||||
offset = 0.0f;
|
||||
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "--filter",filterName))
|
||||
{
|
||||
readParameter = true;
|
||||
|
||||
if (filterName=="NEAREST")
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"--filter "<<filterName<<std::endl;
|
||||
filter = osg::Texture::NEAREST;
|
||||
}
|
||||
else if (filterName=="LINEAR")
|
||||
{
|
||||
filter = osg::Texture::LINEAR;
|
||||
osg::notify(osg::NOTICE)<<"--filter "<<filterName<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"--filter "<<filterName<<" unrecognized filter name, please use LINEAER or NEAREST."<<std::endl;
|
||||
}
|
||||
|
||||
if (terrainTile->getColorLayer(layerNum))
|
||||
{
|
||||
terrainTile->getColorLayer(layerNum)->setMagFilter(filter);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
else if (arguments.read(pos, "--tf",minValue, maxValue))
|
||||
{
|
||||
readParameter = true;
|
||||
|
||||
osg::ref_ptr<osg::TransferFunction1D> tf = new osg::TransferFunction1D;
|
||||
|
||||
unsigned int numCells = 6;
|
||||
float delta = (maxValue-minValue)/float(numCells-1);
|
||||
float v = minValue;
|
||||
|
||||
tf->allocate(6);
|
||||
tf->setColor(v, osg::Vec4(1.0,1.0,1.0,1.0)); v += delta;
|
||||
tf->setColor(v, osg::Vec4(1.0,0.0,1.0,1.0)); v += delta;
|
||||
tf->setColor(v, osg::Vec4(1.0,0.0,0.0,1.0)); v += delta;
|
||||
tf->setColor(v, osg::Vec4(1.0,1.0,0.0,1.0)); v += delta;
|
||||
tf->setColor(v, osg::Vec4(0.0,1.0,1.0,1.0)); v += delta;
|
||||
tf->setColor(v, osg::Vec4(0.0,1.0,0.0,1.0));
|
||||
|
||||
osg::notify(osg::NOTICE)<<"--tf "<<minValue<<" "<<maxValue<<std::endl;
|
||||
|
||||
terrainTile->setColorLayer(layerNum, new osgTerrain::ContourLayer(tf.get()));
|
||||
}
|
||||
else
|
||||
{
|
||||
++pos;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
osg::ref_ptr<osg::Group> scene = new osg::Group;
|
||||
|
||||
if (terrainTile.valid() && (terrainTile->getElevationLayer() || terrainTile->getColorLayer(0)))
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Terrain created"<<std::endl;
|
||||
|
||||
scene->addChild(terrainTile.get());
|
||||
|
||||
osg::ref_ptr<osgTerrain::GeometryTechnique> geometryTechnique = new osgTerrain::GeometryTechnique;
|
||||
terrainTile->setTerrainTechnique(geometryTechnique.get());
|
||||
viewer.addEventHandler(new FilterHandler(geometryTechnique.get()));
|
||||
viewer.addEventHandler(new LayerHandler(lastAppliedLayer.get()));
|
||||
}
|
||||
|
||||
if (masterOperation.valid())
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Master operation created"<<std::endl;
|
||||
|
||||
masterOperation->open(scene.get());
|
||||
}
|
||||
|
||||
if (scene->getNumChildren()==0)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"No model created, please specify terrain or master file on command line."<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
viewer.setSceneData(scene.get());
|
||||
|
||||
|
||||
// start operation thread if a master file has been used.
|
||||
osg::ref_ptr<osg::OperationThread> masterOperationThread;
|
||||
|
||||
typedef std::list< osg::ref_ptr<osg::OperationThread> > OperationThreadList;
|
||||
OperationThreadList generalThreadList;
|
||||
|
||||
if (masterOperation.valid())
|
||||
{
|
||||
masterOperationThread = new osg::OperationThread;
|
||||
masterOperationThread->startThread();
|
||||
|
||||
masterOperationThread->add(masterOperation.get());
|
||||
|
||||
// if (numLoadThreads>0)
|
||||
{
|
||||
osg::ref_ptr<osg::OperationQueue> operationQueue = new osg::OperationQueue;
|
||||
masterOperation->setOperationQueue(operationQueue.get());
|
||||
|
||||
for(unsigned int i=0; i<numLoadThreads; ++i)
|
||||
{
|
||||
osg::ref_ptr<osg::OperationThread> thread = new osg::OperationThread;
|
||||
thread->setOperationQueue(operationQueue.get());
|
||||
thread->startThread();
|
||||
generalThreadList.push_back(thread);
|
||||
}
|
||||
}
|
||||
|
||||
viewer.addUpdateOperation(masterOperation.get());
|
||||
}
|
||||
|
||||
viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded);
|
||||
|
||||
// enable the use of compile contexts and associated threads.
|
||||
osg::DisplaySettings::instance()->setCompileContextsHint(true);
|
||||
|
||||
// realize the graphics windows.
|
||||
viewer.realize();
|
||||
|
||||
// run the viewers main loop
|
||||
return viewer.run();
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user