Updated wrappers
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@@ -21,6 +21,7 @@
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#include <osgAnimation/Animation>
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#include <osgAnimation/AnimationManagerBase>
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#include <osgAnimation/Channel>
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#include <osgAnimation/Target>
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#include <osgAnimation/UpdateCallback>
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// Must undefine IN and OUT macros defined in Windows headers
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@@ -36,6 +37,11 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::AnimationUpdateCallbackBase)
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I_Constructor0(____AnimationUpdateCallbackBase,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::PURE_VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osgAnimation::AnimationManagerBase *, getAnimationManager,
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Properties::PURE_VIRTUAL,
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__AnimationManagerBase_P1__getAnimationManager,
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@@ -183,5 +189,29 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateTransform)
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__bool__link__osgAnimation_Channel_P1,
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"",
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"");
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I_Method0(osgAnimation::Vec3Target *, getEuler,
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Properties::NON_VIRTUAL,
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__osgAnimation_Vec3Target_P1__getEuler,
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"",
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"");
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I_Method0(osgAnimation::Vec3Target *, getPosition,
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Properties::NON_VIRTUAL,
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__osgAnimation_Vec3Target_P1__getPosition,
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"",
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"");
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I_Method0(osgAnimation::Vec3Target *, getScale,
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Properties::NON_VIRTUAL,
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__osgAnimation_Vec3Target_P1__getScale,
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"",
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"");
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I_SimpleProperty(osgAnimation::Vec3Target *, Euler,
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__osgAnimation_Vec3Target_P1__getEuler,
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0);
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I_SimpleProperty(osgAnimation::Vec3Target *, Position,
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__osgAnimation_Vec3Target_P1__getPosition,
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0);
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I_SimpleProperty(osgAnimation::Vec3Target *, Scale,
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__osgAnimation_Vec3Target_P1__getScale,
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0);
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END_REFLECTOR
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