Added beginnings of new osgUI library, a replacement for osgWidget that works fully in 3D/stereo and is scriptable.
This commit is contained in:
67
include/osgUI/AlignmentSettings
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67
include/osgUI/AlignmentSettings
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@@ -0,0 +1,67 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_ALIGNMENTSETTINGS
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#define OSGUI_ALIGNMENTSETTINGS
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#include <osg/Object>
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#include <osg/BoundingBox>
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#include <osg/Vec4>
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#include <osgUI/Export>
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namespace osgUI
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{
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class OSGUI_EXPORT AlignmentSettings : public osg::Object
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{
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public:
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AlignmentSettings();
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AlignmentSettings(const AlignmentSettings& textSettings, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, AlignmentSettings);
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enum Alignment
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{
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LEFT_TOP,
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LEFT_CENTER,
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LEFT_BOTTOM,
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CENTER_TOP,
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CENTER_CENTER,
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CENTER_BOTTOM,
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RIGHT_TOP,
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RIGHT_CENTER,
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RIGHT_BOTTOM,
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LEFT_BASE_LINE,
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CENTER_BASE_LINE,
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RIGHT_BASE_LINE,
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LEFT_BOTTOM_BASE_LINE,
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CENTER_BOTTOM_BASE_LINE,
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RIGHT_BOTTOM_BASE_LINE
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};
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void setAlignment(Alignment alignment) { _alignment = alignment; }
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Alignment getAlignment() const { return _alignment; }
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protected:
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virtual ~AlignmentSettings() {}
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Alignment _alignment;
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};
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}
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#endif
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57
include/osgUI/Export
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57
include/osgUI/Export
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@@ -0,0 +1,57 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// The following symbol has a underscore suffix for compatibility.
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#ifndef OSGUI_EXPORT_
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#define OSGUI_EXPORT_ 1
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#include<osg/Config>
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#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
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#pragma warning( disable : 4244 )
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#pragma warning( disable : 4251 )
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#pragma warning( disable : 4267 )
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#pragma warning( disable : 4275 )
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#pragma warning( disable : 4290 )
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#pragma warning( disable : 4786 )
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#pragma warning( disable : 4305 )
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#pragma warning( disable : 4996 )
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#endif
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#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
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# if defined( OSG_LIBRARY_STATIC )
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# define OSGUI_EXPORT
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# elif defined( OSGVIEWER_LIBRARY )
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# define OSGUI_EXPORT __declspec(dllexport)
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# else
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# define OSGUI_EXPORT __declspec(dllimport)
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#endif
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#else
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#define OSGUI_EXPORT
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#endif
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#endif
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/**
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\namespace osgViewer
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The osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers,
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from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes. A
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set of event handlers add functionality to these viewers so that you can rapidly compose the viewer functionality tailored to your needs.
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Finally the viewer classes can be adapted to work with a range of different window toolkit API's via GraphicsWindow implementations,
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with native Win32, X11 and Carbon implementations on Windows, Unices and OSX respectively, and other window toolkits such as WxWidgets, Qt etc.
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*/
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66
include/osgUI/FrameSettings
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66
include/osgUI/FrameSettings
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@@ -0,0 +1,66 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_FRAMESETTINGS
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#define OSGUI_FRAMESETTINGS
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#include <osg/Object>
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#include <osg/BoundingBox>
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#include <osg/Vec4>
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#include <osgUI/Export>
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namespace osgUI
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{
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class OSGUI_EXPORT FrameSettings : public osg::Object
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{
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public:
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FrameSettings();
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FrameSettings(const FrameSettings& frameSettings, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, FrameSettings);
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enum Shape
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{
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NO_FRAME,
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BOX,
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PANEL
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};
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void setShape(Shape shape) { _shape = shape; }
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Shape getShape() const { return _shape; }
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enum Shadow
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{
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PLAIN,
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SUNKEN,
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RAISED
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};
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void setShadow(Shadow shadow) { _shadow = shadow; }
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Shadow getShadow() const { return _shadow; }
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void setLineWidth(float width) { _lineWidth = width; }
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float getLineWidth() const { return _lineWidth; }
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protected:
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virtual ~FrameSettings() {}
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Shape _shape;
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Shadow _shadow;
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float _lineWidth;
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};
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}
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#endif
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49
include/osgUI/Label
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49
include/osgUI/Label
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@@ -0,0 +1,49 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_LABEL
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#define OSGUI_LABEL
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#include <osgUI/Widget>
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#include <osgText/Text>
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namespace osgUI
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{
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class OSGUI_EXPORT Label : public osgUI::Widget
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{
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public:
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Label();
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Label(const Label& label, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgUI, Label);
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void setText(const std::string& text) { _text = text; dirty(); }
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std::string& getText() { return _text; }
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const std::string& getText() const { return _text; }
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virtual void createGraphicsImplementation();
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protected:
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virtual ~Label() {}
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std::string _text;
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// implementation detail
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osg::ref_ptr<osgText::Text> _textDrawable;
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osg::ref_ptr<osg::Geode> _textGeode;
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};
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}
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#endif
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50
include/osgUI/LineEdit
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50
include/osgUI/LineEdit
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_LINEEDIT
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#define OSGUI_LINEEDIT
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#include <osgUI/Widget>
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#include <osgText/Text>
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namespace osgUI
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{
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class OSGUI_EXPORT LineEdit : public osgUI::Widget
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{
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public:
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LineEdit();
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LineEdit(const LineEdit& label, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgUI, LineEdit);
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virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
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void setText(const std::string& text) { _text = text; dirty(); }
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std::string& getText() { return _text; }
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const std::string& getText() const { return _text; }
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virtual void createGraphicsImplementation();
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protected:
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virtual ~LineEdit() {}
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std::string _text;
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// implementation detail
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osg::ref_ptr<osgText::Text> _textDrawable;
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osg::ref_ptr<osg::Geode> _textGeode;
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};
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}
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#endif
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61
include/osgUI/Style
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61
include/osgUI/Style
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@@ -0,0 +1,61 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_STYLE
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#define OSGUI_STYLE
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#include <osg/Object>
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#include <osg/BoundingBox>
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#include <osg/Vec4>
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#include <osgUI/AlignmentSettings>
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#include <osgUI/FrameSettings>
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#include <osgUI/TextSettings>
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namespace osgUI
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{
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class OSGUI_EXPORT Style : public osg::Object
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{
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public:
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Style();
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Style(const Style& style, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, Style);
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static osg::ref_ptr<Style>& instance();
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void setBackgroundColor(const osg::Vec4& color) { _backgroundColor = color; }
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const osg::Vec4& getBackgroundColor() const { return _backgroundColor; }
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void setTextColor(const osg::Vec4& color) { _textColor = color; }
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const osg::Vec4& getTextColor() const { return _textColor; }
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void setDisabledTextColor(const osg::Vec4& color) { _disabledTextColor = color; }
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const osg::Vec4& getDisabledTextColor() const { return _disabledTextColor; }
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virtual osg::Node* createPanel(const osg::BoundingBox& extents, const osg::Vec4& colour);
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virtual osg::Node* createFrame(const osg::BoundingBox& extents, const FrameSettings* frameSettings);
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virtual osg::Node* createText(const osg::BoundingBox& extents, const AlignmentSettings* as, const TextSettings* textSettings, const std::string& text);
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virtual osg::Node* createIcon(const osg::BoundingBox& extents, const std::string& filename);
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protected:
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virtual ~Style() {}
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osg::Vec4 _backgroundColor;
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osg::Vec4 _textColor;
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osg::Vec4 _disabledTextColor;
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};
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||||
}
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#endif
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49
include/osgUI/TextSettings
Normal file
49
include/osgUI/TextSettings
Normal file
@@ -0,0 +1,49 @@
|
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
|
||||
*
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||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
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#ifndef OSGUI_TEXTSETTINGS
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#define OSGUI_TEXTSETTINGS
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#include <osg/Object>
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#include <osg/BoundingBox>
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#include <osg/Vec4>
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#include <osgUI/Export>
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namespace osgUI
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{
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class OSGUI_EXPORT TextSettings : public osg::Object
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{
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public:
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TextSettings();
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TextSettings(const TextSettings& textSettings, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, TextSettings);
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void setFont(const std::string& font) { _font = font; }
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const std::string& getFont() const { return _font; }
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void setCharacterSize(float characterSize) { _characterSize = characterSize; }
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float getCharacterSize() const { return _characterSize; }
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protected:
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||||
virtual ~TextSettings() {}
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||||
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||||
std::string _font;
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||||
float _characterSize;
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||||
};
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||||
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||||
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||||
}
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||||
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||||
#endif
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116
include/osgUI/Widget
Normal file
116
include/osgUI/Widget
Normal file
@@ -0,0 +1,116 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGUI_WIDGET
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||||
#define OSGUI_WIDGET
|
||||
|
||||
#include <osg/Group>
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#include <osg/BoundingBox>
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||||
#include <osgGA/Event>
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||||
#include <osgGA/EventVisitor>
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||||
|
||||
#include <osgUI/Style>
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||||
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||||
namespace osgUI
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||||
{
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||||
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||||
class OSGUI_EXPORT Widget : public osg::Group
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||||
{
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||||
public:
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||||
Widget();
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||||
Widget(const Widget& widget, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||||
META_Node(osgUI, Widget);
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||||
|
||||
virtual void traverse(osg::NodeVisitor& nv);
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||||
virtual void traverseImplementation(osg::NodeVisitor& nv);
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||||
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||||
virtual bool handle(osgGA::EventVisitor* ev, osgGA::Event* event);
|
||||
virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
|
||||
|
||||
virtual bool computePositionInLocalCoordinates(osgGA::EventVisitor* ev, osgGA::GUIEventAdapter* event, osg::Vec3& localPosition) const;
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||||
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||||
virtual void dirty();
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||||
|
||||
virtual void createGraphics();
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||||
virtual void createGraphicsImplementation();
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||||
|
||||
virtual void setExtents(const osg::BoundingBoxf& bb);
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||||
const osg::BoundingBoxf& getExtents() const { return _extents; }
|
||||
|
||||
void setStyle(Style* style) { _style = style; }
|
||||
Style* getStyle() { return _style.get(); }
|
||||
const Style* getStyle() const { return _style.get(); }
|
||||
|
||||
void setAlignmentSettings(AlignmentSettings* alignmentSettings) { _alignmentSettings = alignmentSettings; }
|
||||
AlignmentSettings* getAlignmentSettings() { return _alignmentSettings.get(); }
|
||||
const AlignmentSettings* getAlignmentSettings() const { return _alignmentSettings.get(); }
|
||||
|
||||
void setFrameSettings(FrameSettings* textSettings) { _frameSettings = textSettings; }
|
||||
FrameSettings* getFrameSettings() { return _frameSettings.get(); }
|
||||
const FrameSettings* getFrameSettings() const { return _frameSettings.get(); }
|
||||
|
||||
void setTextSettings(TextSettings* textSettings) { _textSettings = textSettings; }
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||||
TextSettings* getTextSettings() { return _textSettings.get(); }
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||||
const TextSettings* getTextSettings() const { return _textSettings.get(); }
|
||||
|
||||
|
||||
enum FocusBehaviour
|
||||
{
|
||||
CLICK_TO_FOCUS,
|
||||
FOCUS_FOLLOWS_POINTER,
|
||||
EVENT_DRIVEN_FOCUS_DISABLED
|
||||
};
|
||||
|
||||
void setFocusBehaviour(FocusBehaviour behaviour) { _focusBehaviour = behaviour; }
|
||||
FocusBehaviour getFocusBehaviour() const { return _focusBehaviour; }
|
||||
|
||||
/** update the focus according to events.*/
|
||||
virtual void updateFocus(osg::NodeVisitor& nv);
|
||||
|
||||
/** set whether the widget has focus or not.*/
|
||||
virtual void setHasEventFocus(bool focus);
|
||||
|
||||
/** get whether the widget has focus or not.*/
|
||||
virtual bool getHasEventFocus() const;
|
||||
|
||||
virtual osg::BoundingSphere computeBound() const;
|
||||
|
||||
/** update any focus related graphics+state to the focused state.*/
|
||||
virtual void enter();
|
||||
virtual void enterImplementation();
|
||||
|
||||
/** update any focus related graphics+state to the unfocused state.*/
|
||||
virtual void leave();
|
||||
virtual void leaveImplementation();
|
||||
|
||||
|
||||
protected:
|
||||
virtual ~Widget() {}
|
||||
|
||||
FocusBehaviour _focusBehaviour;
|
||||
bool _hasEventFocus;
|
||||
bool _graphicsInitialized;
|
||||
|
||||
osg::BoundingBoxf _extents;
|
||||
|
||||
osg::ref_ptr<Style> _style;
|
||||
|
||||
osg::ref_ptr<AlignmentSettings> _alignmentSettings;
|
||||
osg::ref_ptr<FrameSettings> _frameSettings;
|
||||
osg::ref_ptr<TextSettings> _textSettings;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user