Added beginnings of new osgUI library, a replacement for osgWidget that works fully in 3D/stereo and is scriptable.
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include/osgUI/AlignmentSettings
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67
include/osgUI/AlignmentSettings
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUI_ALIGNMENTSETTINGS
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#define OSGUI_ALIGNMENTSETTINGS
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#include <osg/Object>
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#include <osg/BoundingBox>
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#include <osg/Vec4>
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#include <osgUI/Export>
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namespace osgUI
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{
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class OSGUI_EXPORT AlignmentSettings : public osg::Object
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{
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public:
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AlignmentSettings();
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AlignmentSettings(const AlignmentSettings& textSettings, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgUI, AlignmentSettings);
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enum Alignment
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{
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LEFT_TOP,
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LEFT_CENTER,
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LEFT_BOTTOM,
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CENTER_TOP,
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CENTER_CENTER,
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CENTER_BOTTOM,
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RIGHT_TOP,
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RIGHT_CENTER,
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RIGHT_BOTTOM,
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LEFT_BASE_LINE,
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CENTER_BASE_LINE,
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RIGHT_BASE_LINE,
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LEFT_BOTTOM_BASE_LINE,
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CENTER_BOTTOM_BASE_LINE,
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RIGHT_BOTTOM_BASE_LINE
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};
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void setAlignment(Alignment alignment) { _alignment = alignment; }
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Alignment getAlignment() const { return _alignment; }
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protected:
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virtual ~AlignmentSettings() {}
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Alignment _alignment;
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};
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}
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#endif
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