Added beginnings of new osgUI library, a replacement for osgWidget that works fully in 3D/stereo and is scriptable.
This commit is contained in:
29
src/osgUI/AlignmentSettings.cpp
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29
src/osgUI/AlignmentSettings.cpp
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@@ -0,0 +1,29 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/Style>
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#include <osg/Geode>
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#include <osgText/Text>
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using namespace osgUI;
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AlignmentSettings::AlignmentSettings():
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_alignment(AlignmentSettings::LEFT_BOTTOM)
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{
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}
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AlignmentSettings::AlignmentSettings(const AlignmentSettings& alingmentSettings, const osg::CopyOp& copyop):
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osg::Object(alingmentSettings, copyop),
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_alignment(alingmentSettings._alignment)
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{
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}
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41
src/osgUI/CMakeLists.txt
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41
src/osgUI/CMakeLists.txt
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@@ -0,0 +1,41 @@
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IF (DYNAMIC_OPENSCENEGRAPH)
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ADD_DEFINITIONS(-DOSGGA_LIBRARY)
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ELSE (DYNAMIC_OPENSCENEGRAPH)
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ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
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ENDIF(DYNAMIC_OPENSCENEGRAPH)
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SET(LIB_NAME osgUI)
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SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
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SET(TARGET_H
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${HEADER_PATH}/Export
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${HEADER_PATH}/Widget
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${HEADER_PATH}/Label
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${HEADER_PATH}/LineEdit
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${HEADER_PATH}/Style
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${HEADER_PATH}/AlignmentSettings
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${HEADER_PATH}/FrameSettings
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${HEADER_PATH}/TextSettings
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)
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SET(TARGET_SRC
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Widget.cpp
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Label.cpp
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LineEdit.cpp
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Style.cpp
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AlignmentSettings.cpp
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FrameSettings.cpp
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TextSettings.cpp
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${OPENSCENEGRAPH_VERSIONINFO_RC}
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)
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SET(TARGET_LIBRARIES
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osgDB
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osgUtil
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osgText
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osg
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OpenThreads
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)
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SETUP_LIBRARY(${LIB_NAME})
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31
src/osgUI/FrameSettings.cpp
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31
src/osgUI/FrameSettings.cpp
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@@ -0,0 +1,31 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/FrameSettings>
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using namespace osgUI;
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FrameSettings::FrameSettings():
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_shape(FrameSettings::NO_FRAME),
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_shadow(FrameSettings::PLAIN),
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_lineWidth(0.01)
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{
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}
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FrameSettings::FrameSettings(const FrameSettings& frameSettings, const osg::CopyOp& copyop):
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osg::Object(frameSettings, copyop),
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_shape(frameSettings._shape),
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_shadow(frameSettings._shadow),
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_lineWidth(frameSettings._lineWidth)
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{
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}
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40
src/osgUI/Label.cpp
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40
src/osgUI/Label.cpp
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@@ -0,0 +1,40 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/Label>
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#include <osgText/String>
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#include <osgText/Font>
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#include <osgText/Text>
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using namespace osgUI;
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Label::Label()
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{
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}
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Label::Label(const osgUI::Label& label, const osg::CopyOp& copyop):
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Widget(label, copyop),
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_text(label._text)
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{
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}
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void Label::createGraphicsImplementation()
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{
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OSG_NOTICE<<"Label::createGraphicsImplementation()"<<std::endl;
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Widget::createGraphicsImplementation();
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Style* style = (getStyle()!=0) ? getStyle() : Style::instance().get();
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addChild(style->createText(_extents, getAlignmentSettings(), getTextSettings(), _text));
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}
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69
src/osgUI/LineEdit.cpp
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69
src/osgUI/LineEdit.cpp
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@@ -0,0 +1,69 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/LineEdit>
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#include <osgText/String>
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#include <osgText/Font>
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#include <osgText/Text>
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using namespace osgUI;
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LineEdit::LineEdit()
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{
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}
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LineEdit::LineEdit(const osgUI::LineEdit& label, const osg::CopyOp& copyop):
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Widget(label, copyop),
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_text(label._text)
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{
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}
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bool LineEdit::handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event)
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{
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osgGA::GUIEventAdapter* ea = event->asGUIEventAdapter();
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if (!ea) return false;
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switch(ea->getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYDOWN):
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if (ea->getKey()==osgGA::GUIEventAdapter::KEY_BackSpace ||
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ea->getKey()==osgGA::GUIEventAdapter::KEY_Delete)
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{
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if (!_text.empty()) _text.erase(_text.size()-1, 1);
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}
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else if (ea->getKey()>=32 && ea->getKey()<=0xff00)
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{
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_text.push_back(ea->getKey());
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}
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dirty();
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break;
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default:
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break;
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}
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return false;
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}
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void LineEdit::createGraphicsImplementation()
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{
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OSG_NOTICE<<"LineEdit::createGraphicsImplementation()"<<std::endl;
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Widget::createGraphicsImplementation();
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Style* style = (getStyle()!=0) ? getStyle() : Style::instance().get();
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removeChildren(0, getNumChildren());
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addChild(style->createText(_extents, getAlignmentSettings(), getTextSettings(), _text));
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}
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75
src/osgUI/Style.cpp
Normal file
75
src/osgUI/Style.cpp
Normal file
@@ -0,0 +1,75 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/Style>
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#include <osg/Geode>
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#include <osgText/Text>
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using namespace osgUI;
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osg::ref_ptr<Style>& Style::instance()
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{
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static osg::ref_ptr<Style> s_style = new Style;
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return s_style;
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}
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OSG_INIT_SINGLETON_PROXY(StyleSingletonProxy, Style::instance())
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Style::Style()
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{
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}
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Style::Style(const Style& style, const osg::CopyOp& copyop):
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osg::Object(style, copyop)
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{
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}
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osg::Node* Style::createPanel(const osg::BoundingBox& extents, const osg::Vec4& colour)
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{
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return 0;
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}
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osg::Node* Style::createFrame(const osg::BoundingBox& extents, const FrameSettings* frameSettings)
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{
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return 0;
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}
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osg::Node* Style::createText(const osg::BoundingBox& extents, const AlignmentSettings* as, const TextSettings* ts, const std::string& text)
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{
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osg::ref_ptr<osg::Geode> textGeode = new osg::Geode;
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osg::ref_ptr<osgText::Text> textDrawable = new osgText::Text;
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textGeode->addDrawable(textDrawable.get());
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textDrawable->setText(text);
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if (ts)
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{
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textDrawable->setFont(ts->getFont());
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textDrawable->setCharacterSize(ts->getCharacterSize());
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}
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if (as)
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{
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osgText::TextBase::AlignmentType alignmentType = static_cast<osgText::TextBase::AlignmentType>(as->getAlignment());
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textDrawable->setAlignment(alignmentType);
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}
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return textGeode.release();
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}
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osg::Node* Style::createIcon(const osg::BoundingBox& extents, const std::string& filename)
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{
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return 0;
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}
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31
src/osgUI/TextSettings.cpp
Normal file
31
src/osgUI/TextSettings.cpp
Normal file
@@ -0,0 +1,31 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
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* (at your option) any later version. The full license is in LICENSE file
|
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/TextSettings>
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#include <osg/Geode>
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#include <osgText/Text>
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using namespace osgUI;
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TextSettings::TextSettings():
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_characterSize(1.0)
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{
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}
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TextSettings::TextSettings(const TextSettings& textSettings, const osg::CopyOp& copyop):
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osg::Object(textSettings, copyop),
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_font(textSettings._font),
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_characterSize(textSettings._characterSize)
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{
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}
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331
src/osgUI/Widget.cpp
Normal file
331
src/osgUI/Widget.cpp
Normal file
@@ -0,0 +1,331 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
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|
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#include <osg/Geode>
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#include <osg/ScriptEngine>
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#include <osg/Geometry>
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#include <osg/MatrixTransform>
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#include <osg/ValueObject>
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#include <osg/io_utils>
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#include <osgUI/Widget>
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#include <osgGA/EventVisitor>
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#include <osgGA/GUIActionAdapter>
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using namespace osgUI;
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Widget::Widget():
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_focusBehaviour(FOCUS_FOLLOWS_POINTER),
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_hasEventFocus(false),
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_graphicsInitialized(false)
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{
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setNumChildrenRequiringEventTraversal(1);
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}
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Widget::Widget(const Widget& widget, const osg::CopyOp& copyop):
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osg::Group(),
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_focusBehaviour(widget._focusBehaviour),
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_hasEventFocus(false),
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_graphicsInitialized(false),
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_alignmentSettings(osg::clone(widget._alignmentSettings.get(), copyop)),
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_frameSettings(osg::clone(widget._frameSettings.get(), copyop)),
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_textSettings(osg::clone(widget._textSettings.get(), copyop))
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{
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setNumChildrenRequiringEventTraversal(1);
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}
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void Widget::setExtents(const osg::BoundingBoxf& bb)
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{
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_extents = bb;
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}
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void Widget::updateFocus(osg::NodeVisitor& nv)
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{
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osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(&nv);
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osgGA::GUIActionAdapter* aa = ev ? ev->getActionAdapter() : 0;
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if (ev && aa)
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{
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osgGA::EventQueue::Events& events = ev->getEvents();
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for(osgGA::EventQueue::Events::iterator itr = events.begin();
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itr != events.end();
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++itr)
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{
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osgGA::GUIEventAdapter* ea = (*itr)->asGUIEventAdapter();
|
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if (ea)
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{
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bool previousFocus = _hasEventFocus;
|
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if (_focusBehaviour==CLICK_TO_FOCUS)
|
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{
|
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if (ea->getEventType()==osgGA::GUIEventAdapter::PUSH)
|
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{
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int numButtonsPressed = 0;
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if (ea->getButtonMask()&osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON) ++numButtonsPressed;
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if (ea->getButtonMask()&osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON) ++numButtonsPressed;
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if (ea->getButtonMask()&osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON) ++numButtonsPressed;
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if (numButtonsPressed==1)
|
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{
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osgUtil::LineSegmentIntersector::Intersections intersections;
|
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bool withinWidget = aa->computeIntersections(*ea, nv.getNodePath(), intersections);
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if (withinWidget) _hasEventFocus = true;
|
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else _hasEventFocus = false;
|
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}
|
||||
}
|
||||
}
|
||||
else if (_focusBehaviour==FOCUS_FOLLOWS_POINTER)
|
||||
{
|
||||
bool checkWithinWidget = false;
|
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if (!_hasEventFocus)
|
||||
{
|
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checkWithinWidget = (ea->getEventType()!=osgGA::GUIEventAdapter::FRAME) && ea->getButtonMask()==0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// if mouse move or mouse release check to see if mouse still within widget to retain focus
|
||||
if (ea->getEventType()==osgGA::GUIEventAdapter::MOVE)
|
||||
{
|
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checkWithinWidget = true;
|
||||
}
|
||||
else if (ea->getEventType()==osgGA::GUIEventAdapter::RELEASE)
|
||||
{
|
||||
// if no buttons pressed then check
|
||||
if (ea->getButtonMask()==0) checkWithinWidget = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (checkWithinWidget)
|
||||
{
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osgUtil::LineSegmentIntersector::Intersections intersections;
|
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bool withinWidget = aa->computeIntersections(*ea, nv.getNodePath(), intersections);
|
||||
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_hasEventFocus = withinWidget;
|
||||
}
|
||||
}
|
||||
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if (previousFocus != _hasEventFocus)
|
||||
{
|
||||
if (_hasEventFocus)
|
||||
{
|
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enter();
|
||||
#if 0
|
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if (view->getCameraManipulator())
|
||||
{
|
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view->getCameraManipulator()->finishAnimation();
|
||||
view->requestContinuousUpdate( false );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
leave();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::setHasEventFocus(bool focus)
|
||||
{
|
||||
if (_hasEventFocus == focus) return;
|
||||
|
||||
_hasEventFocus = focus;
|
||||
|
||||
if (_hasEventFocus) enter();
|
||||
else leave();
|
||||
}
|
||||
|
||||
bool Widget::getHasEventFocus() const
|
||||
{
|
||||
return _hasEventFocus;
|
||||
}
|
||||
|
||||
void Widget::enter()
|
||||
{
|
||||
osg::CallbackObject* co = osg::getCallbackObject(this, "enter");
|
||||
if (co)
|
||||
{
|
||||
co->run(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
enterImplementation();
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::enterImplementation()
|
||||
{
|
||||
OSG_NOTICE<<"enter()"<<std::endl;
|
||||
}
|
||||
|
||||
void Widget::leave()
|
||||
{
|
||||
osg::CallbackObject* co = osg::getCallbackObject(this, "leave");
|
||||
if (co)
|
||||
{
|
||||
co->run(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
leaveImplementation();
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::leaveImplementation()
|
||||
{
|
||||
OSG_NOTICE<<"leave()"<<std::endl;
|
||||
}
|
||||
|
||||
void Widget::traverse(osg::NodeVisitor& nv)
|
||||
{
|
||||
osg::CallbackObject* co = osg::getCallbackObject(this, "traverse");
|
||||
if (co)
|
||||
{
|
||||
// currently lua scripting takes a ref count so messes up handling of NodeVisitor's created on stack,
|
||||
// so don't attempt to call the sctipt.
|
||||
if (nv.referenceCount()==0)
|
||||
{
|
||||
traverseImplementation(nv);
|
||||
return;
|
||||
}
|
||||
|
||||
osg::Parameters inputParameters, outputParameters;
|
||||
inputParameters.push_back(&nv);
|
||||
co->run(this, inputParameters, outputParameters);
|
||||
}
|
||||
else
|
||||
{
|
||||
traverseImplementation(nv);
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::traverseImplementation(osg::NodeVisitor& nv)
|
||||
{
|
||||
if (!_graphicsInitialized && nv.getVisitorType()!=osg::NodeVisitor::CULL_VISITOR) createGraphics();
|
||||
|
||||
|
||||
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(&nv);
|
||||
if (ev)
|
||||
{
|
||||
updateFocus(nv);
|
||||
|
||||
if (getHasEventFocus())
|
||||
{
|
||||
// signify that event has been taken by widget with focus
|
||||
ev->setEventHandled(true);
|
||||
|
||||
osgGA::EventQueue::Events& events = ev->getEvents();
|
||||
for(osgGA::EventQueue::Events::iterator itr = events.begin();
|
||||
itr != events.end();
|
||||
++itr)
|
||||
{
|
||||
if (handle(ev, itr->get()))
|
||||
{
|
||||
(*itr)->setHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
osg::Group::traverse(nv);
|
||||
}
|
||||
}
|
||||
|
||||
bool Widget::handle(osgGA::EventVisitor* ev, osgGA::Event* event)
|
||||
{
|
||||
osg::CallbackObject* co = osg::getCallbackObject(this, "handle");
|
||||
if (co)
|
||||
{
|
||||
// currently lua scripting takes a ref count so messes up handling of NodeVisitor's created on stack,
|
||||
// so don't attempt to call the sctipt.
|
||||
if (ev->referenceCount()==0)
|
||||
{
|
||||
return handleImplementation(ev, event);
|
||||
}
|
||||
|
||||
osg::Parameters inputParameters, outputParameters;
|
||||
inputParameters.push_back(ev);
|
||||
inputParameters.push_back(event);
|
||||
if (co->run(this, inputParameters, outputParameters))
|
||||
{
|
||||
if (outputParameters.size()>=1)
|
||||
{
|
||||
osg::BoolValueObject* bvo = dynamic_cast<osg::BoolValueObject*>(outputParameters[0].get());
|
||||
if (bvo)
|
||||
{
|
||||
return bvo->getValue();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return handleImplementation(ev, event);
|
||||
}
|
||||
}
|
||||
|
||||
bool Widget::handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Widget::computePositionInLocalCoordinates(osgGA::EventVisitor* ev, osgGA::GUIEventAdapter* event, osg::Vec3& localPosition) const
|
||||
{
|
||||
osgGA::GUIActionAdapter* aa = ev ? ev->getActionAdapter() : 0;
|
||||
osgUtil::LineSegmentIntersector::Intersections intersections;
|
||||
if (aa && aa->computeIntersections(*event, ev->getNodePath(), intersections))
|
||||
{
|
||||
localPosition = intersections.begin()->getLocalIntersectPoint();
|
||||
|
||||
return (_extents.contains(localPosition, 1e-6));
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::dirty()
|
||||
{
|
||||
_graphicsInitialized = false;
|
||||
}
|
||||
|
||||
void Widget::createGraphics()
|
||||
{
|
||||
osg::CallbackObject* co = osg::getCallbackObject(this, "createGraphics");
|
||||
if (co)
|
||||
{
|
||||
co->run(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
createGraphicsImplementation();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Widget::createGraphicsImplementation()
|
||||
{
|
||||
_graphicsInitialized = true;
|
||||
}
|
||||
|
||||
osg::BoundingSphere Widget::computeBound() const
|
||||
{
|
||||
if (_extents.valid()) return osg::BoundingSphere(_extents);
|
||||
else return osg::Group::computeBound();
|
||||
}
|
||||
Reference in New Issue
Block a user