Added Texture3D implementation.

This commit is contained in:
Robert Osfield
2004-09-29 14:31:06 +00:00
parent e08328a449
commit eb346bed13
5 changed files with 126 additions and 1 deletions

View File

@@ -28,6 +28,7 @@
#include "LineWidth.h"
#include "Texture1D.h"
#include "Texture2D.h"
#include "Texture3D.h"
#include "TextureCubeMap.h"
#include "TexEnv.h"
#include "TexEnvCombine.h"
@@ -455,6 +456,10 @@ void DataOutputStream::writeStateAttribute(const osg::StateAttribute* attribute)
else if(dynamic_cast<const osg::Texture2D*>(attribute)){
((ive::Texture2D*)(attribute))->write(this);
}
// This is a Texture2D
else if(dynamic_cast<const osg::Texture3D*>(attribute)){
((ive::Texture3D*)(attribute))->write(this);
}
// This is a TextureCubeMap
else if(dynamic_cast<const osg::TextureCubeMap*>(attribute)){
((ive::TextureCubeMap*)(attribute))->write(this);